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Just two thoughts. They are related to my gameplay.
What about crew?
Also Price? What?
This means all that needs doing is the ships have to be updated to have all 9 carriers supported, this may even apply to the Titans patch. I hope this helps. :)
Missed ships seems to be the problem.
Starpoint Gemini
Warlords\Mods\CarriersReduxed\Data\Models\Ships
And the only carriers you modifed are these:
Tzar
Borealis
Cavalier
Korkyra_Premonition
And Outlaw_Asgard.
However, there are acouple more carriers in the game, all of which can be found here:
https://starpointgemini.fandom.com/wiki/SPGW_Carriers
So far you have 5 out of 9 carriers added, the Aranos for example is a Numibian ship and is the carrier I am currently testing. Low and behold it does not have the large fighter wings. I will do a test with the Tzar in a little bit to see if my theory holds, and if it works then this should be a simple issue to update.
After some digging and comparing your mod files to the regular game files, I discovered that the Numibia carrier is not included within the mod itself, seems you might've missed some ships bud.
I have no clue how this mod works, and it seems to me that nothing can be done to fix it. I place to blame squarely in the hands of the game devs at this point. The files in it are an absolute mess.
If you start/load up a default game (concordia) does it work or is it still showing 6-8 fighters?
Wish I could be more help...
I'm not really sure what to say on this, but its working fine on my game.
Is it possible you have another mod (not one made by me I mean) that alters the Carrier Familiarity perk?
Thats right. You can now carry 70+ fighters on your favorite Titan of choice.
With this mod, carriers are supposed to be your big payoff for essencially finishing the game. Something to be worth working towards.
Besides, if you did not accumulate the required money for one of these by the time you reach Exul, you were doing something wrong. They are expensive, but not THAT expensive
"In accordance with these major buffs with the carriers, I have also increased their price tags."
What? I thought the whole point was to make their original value worth it?
It does freeze for seconds in battles including 7 to 10 Tzars though XD The game almost never crashes though.
One of the first bugs I found with the mod was a glitch where your own fighters - in an attempt to attack the enemy - would fire at the enemy... and strait through/into your rear shields. So I guess you could say having your own planes attack you is the oldest bug of the mod. But to have them attack you deliberately, no I have not seen that before.
I would like to ask the devs if they have implemented having a ship's (or the player's ship) modules hacked remotely yet, which could explain that. Otherwise, I have absolutely no idea where that could have origionated from.
Also, 5 Tzars plus your own ship?
If you just like taking those "kill an enemy armada" missions, then that makes perfect sense. Need a blasted nuke for those.
Also, what kind of GPU do you have to not cause your computer to violently explode while playing? Mine overheats with just my own Borealis + Raider Dreadnaught warmaster.
Quick general question, is it normal for your own planes to target and attack you? They don;t seem to do damage, but it sure as hell feels wierd. Not sure whether that is vanilla or related to the, or any, mod though.
@zeko_i_mrkva I might just take you up on that. I am one person, and now that college has started, it is clear that I will need to focus completely on my classes in order to pass them. I am making you a co-author of both this and the perk mod. Hopefully I will be able to keep up on maitnence, but it would be damned stupid of my to rely on that chance seeing as how I am already being pulled away.
@Gotomtom the same is open to you, if you are willing to help. It would be a small thing for you to upload any fixes you find as a new update of the mod.
Hope this helps! I have not tested what happens if you have your perk which massively increases the amount, I suppose depending on wether the game calculates the difference before or after buying it may or may not work.
@Tugg, I expected that would work, might be a decent workaround, though I just bought my TZAR so I am sadly out of cash, making it hard to purchase good wings XD