Cities: Skylines

Cities: Skylines

Ragnarok - More disaster controls
Repeatable Meteor Strikes
I need some additional settings added to your mod.

I am looking to use this mod to make a landscape that had been struck by a meteor and it's fragments.

What I need is for the impact to actually be where the mouse clicked and to also be able to set both the compass direction and the angle that the meteor is traveling from.

It seems that the game currently sets the incoming direction randomly and the method of targeting would need to be tightened up to hit the location the mouse click on. I'm not sure if the game uses different incoming angles but being able to both set the incoming angle & direction would allow all of the craters to 'point' back towards the path the meteor took. This would as well allow for smaller fragments set to a lower intensity to strike nearby and still look like they came from the same direction.

A similar effect can be seen in the lower 48 states from a meteor hitting just north of were Toronto would lster be settled and there are 100s of lakes that all point bavk to the point of impact as these lakes were formed from fragments ejected back out of the impact site.

This effect or something similar, is what I wish to replicate using meteors. After 'modifying' the landscape with the meteors, I will then extract the map from the save game file and the go back in to the map editor to complete the rest of the map creation.

As this is only for use with the meteor disaster function, possibly a separate cut down version of the main mod would be best to avoid introducing any bugs in to the main mod.

I am a retired software developer that only worked with mini computers and later PC networks but never worked with OOPS based software so I would not even know where to start on my own.
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Evil Dave of Canada Jan 18, 2020 @ 11:00pm 
Rereading my post, I realized that what I am looking for would also work for those people looking to use a meteor in place a a nuke.
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