Hearts of Iron IV

Hearts of Iron IV

Total War Mod
Shakar Mar 18, 2017 @ 10:38pm
Germany: Oil production and NF
Hi.
1 suggestion.
When you complete 1936 Industrial effort you get +20 oil production.
I know Goering began building refineries, aluminium plants, and factories for the development of synthetic materials, but Germanys oil production (4) is already high enough, they actually had this production in 1938. During war they raised it to 12 in 1944. So adding another +20 crude oil production is ahistorical. The same Autarky.

What could be done instead of adding crude oil in Ind effort 1936, is adding let's say 1 civ factory in 1936 (so u can import), one synth ref in 1937 and second in 1938. The bonus is, those factories can be bombed.

Autarky: add synth rubber ref instead of rubber.
Last edited by Shakar; Mar 19, 2017 @ 11:53am
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Showing 1-12 of 12 comments
sionprawn Mar 19, 2017 @ 10:52am 
Good idea.
scrublord 2014 Mar 19, 2017 @ 5:01pm 
We can do this, if stj3rn wants to. My only concern with this is I am not sure if GER AI will work correctly to build / send convoys when it needs more oil. But we can try and test
Shakar Mar 19, 2017 @ 9:03pm 
So add synth refineries only. That would do it too... I've suggested factory because I think that synth oil ref in 1936 is little too early but there should be some award.
Last edited by Shakar; Mar 19, 2017 @ 10:13pm
scrublord 2014 Mar 20, 2017 @ 8:26am 
After doing a little homework, I will probably lower starting amount and add synth factory / oil in austria for 1938, and for 1936 maybe add synth instead
Shakar Mar 20, 2017 @ 9:06am 
Yeap. Austria should have 1 crude oil at start. What Ive read, during wwii germany started expansion of oil fields around Wien, started 1940 - in 1944 it would be represented as 11. Thats crude oil, dont know how much synthetic one. It can be done via chain of events, i did this as my personal mod. Unpolished raw version. For my personal use:D Ty for your response!!!
Last edited by Shakar; Mar 20, 2017 @ 9:34am
darthbias  [developer] Mar 20, 2017 @ 12:49pm 
Im sry to interurpt this nice discussion but the industrial part is the same as in regular blackice and if you even say that they started to build refineries i dont see where the problem should be to add 20 oil? i mean do you think that is overpowered? and i m fine with the fact that you could look up what they produced in the real world but how can you say that you are sure that 4 oil ingame represent that amount they produced? and like just think they build 3 refineries there and thats it :D

and i like the idea to build refineries yea
but dont you do that in the buildings already?

and Autarky: same thing ye refineries are fine too but does it really matter at the moment?
and if you dont like it
you have the choice to take it or dont take it :D btw its ahistorical but its just a new option you can take if you want i mean you have to put a lot of time into it
Shakar Mar 20, 2017 @ 2:03pm 
will explain later, going to bed:D. 1 oil in game represents about 1 million barrels per year. According to what Ive been able to find. Tomorrow more. Its not just about me, as I did my personal mod that is adjusting this to my taste:D
scrublord 2014 Mar 20, 2017 @ 3:05pm 
Originally posted by Shakar:
will explain later, going to bed:D. 1 oil in game represents about 1 million barrels per year. According to what Ive been able to find. Tomorrow more. Its not just about me, as I did my personal mod that is adjusting this to my taste:D

Some guy on the forums did a pretty in depth comparison of historical oil production in 1936 to how HOI4 modeled it, and I have decent access to a lot of records of production during the war period. I will make some changes and go from there.
Shakar Mar 20, 2017 @ 11:06pm 
Yeap. Thats one source I found too. Its not exactly the ratio Ive mentioned from head in my last post, by you'll find out.
Reality mil. tons 1939.......................Game
USA............168........................1505
USSR..............28..........................280
Venezuela.....28..........................184 its way too low, could be close to USSR
Iran.............10.............................86 could be little higher
Romania.......7............................100 Its too high. Probably
devs included expansion of oil fields during wwii, Its easier then NF or events:D. Still should be 5th in world. Exact amount depends on existence of wwii oil fields expansion And 1943 1944 reduction (bombers)
Durch East Asia....7....................96 too high too. Should be little less then Romania. Not big diff.
Mexico....... 6 .............................60
Iraq.............4..............................41
Ger+Aus.....+-0.5 .......................10 lowering of Austrian production -3 (little over 100k tons) and Hannover -1 or -2 would do it, could be expanded in wwii.

Some minor fields in Czechoslovakia (Cze south Moravia, Slo near Bratislava), Poland (Lwow, Stanislawow) captured by Soviets after MolRib so maybe move it from Krakow there. Hungary. Netherlands. Very minor.

Soin game Its about 10x production in mil of tons. With some minor exceptions.
1 mil tons = 7,3 mil barrels = 10 oil in game

About Ger : Before the annexation of Austria in 1938, oil fields in Germany were concentrated in northwestern Germany. After 1938, the Austrian oil fields were available also, and the expansion of crude oil output was chiefly effected there. Primarily as a result of this expansion, Germany’s domestic output of crude oil increased from approximately 1,5million barrels (0,2 mil tons) in 1936 to 4-4,5million barrels ( +-0.5 - 0,6mil tons) in 1939 to almost 12 million barrels (1.6mil tons)in 1944. Other source 10 mil barrels (1,4 mil tons) in Austria only.
Thats 16- 20 for game purposes. Mainly achieved in Austria.

Synth oil production of Germany was twice as Big as the crude oil production, but this is mainly in players hands.

Still Its a game:D but at least a ratio should be so so.

And if u have access to lot of records the better it can be.
Last edited by Shakar; Mar 21, 2017 @ 5:04am
Shakar Mar 20, 2017 @ 11:11pm 
Originally posted by darthbias:
Im sry to interurpt this nice discussion but the industrial part is the same as in regular blackice and if you even say that they started to build refineries i dont see where the problem should be to add 20 oil? i mean do you think that is overpowered? and i m fine with the fact that you could look up what they produced in the real world but how can you say that you are sure that 4 oil ingame represent that amount they produced? and like just think they build 3 refineries there and thats it :D

and i like the idea to build refineries yea
but dont you do that in the buildings already?

Yeah adding 20 crude oil is OP. I dont know how good Is AI in bombing, so it probably doesnt matter right now. But refineries could be bombed, deposits cant if im right. If you can make it more historical without too much pain, why not?
Last edited by Shakar; Mar 21, 2017 @ 12:05am
Shakar Mar 21, 2017 @ 12:10am 
Originally posted by darthbias:
and Autarky: same thing ye refineries are fine too but does it really matter at the moment?
and if you dont like it
you have the choice to take it or dont take it :D btw its ahistorical but its just a new option you can take if you want i mean you have to put a lot of time into it
Its ahistorical agree, should be incorporated into industrial effort. Dont know exact numbers . Its matter of game balance.Autarky is more about trade diplomacy. It would be nice to be able to import in smaller scale. I.e. 2 resources per civ factory, but it would need 4x more factories. Change conversion to military etc. Too difficult i think. It is as it is.

And one last thing. Having production right is one thing, how big is consumption is something else. Its purely game mechanics/balance issue.
Last edited by Shakar; Mar 21, 2017 @ 12:38am
More importantly, Australia didnt produced ANY rubber, neither Oil ... And right now, it overproduce germany in both. Way better and easier fix to be made. Btw, Java-Borneo produced more oil =)
Here it is a League of Nations report. http://digital.library.northwestern.edu/league/le0280ah.pdf
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