RimWorld

RimWorld

The Great War
 This topic has been pinned, so it's probably important
Feels  [developer] Mar 25, 2018 @ 1:50pm
Bugs, try not to spam the comment section with it but post it here
Post your Bugs here not your comment
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Showing 1-15 of 19 comments
Grå Gås Mar 26, 2018 @ 8:13am 
I think your latest update has done something to my game, when I tried to play today, my game will freeze after a few minutes (but wont produce a crash report)

The other mods that had updated since last id played are "Safely Hidden Away" and "Achtung!"

https://www.reddit.com/r/RimWorld/comments/878h9b/rimworld_suddenly_starts_crashing_for_seemingly/

here is a reddit post I made which includes my modlist

I would disable this mod if I could, but disabling it totally breaks my save. It'd be a huge pain to restart completely as I've gone so far in with my colony
Feels  [developer] Mar 26, 2018 @ 8:44am 
Originally posted by Grå Gås:
I think your latest update has done something to my game, when I tried to play today, my game will freeze after a few minutes (but wont produce a crash report)

The other mods that had updated since last id played are "Safely Hidden Away" and "Achtung!"

https://www.reddit.com/r/RimWorld/comments/878h9b/rimworld_suddenly_starts_crashing_for_seemingly/

here is a reddit post I made which includes my modlist

I would disable this mod if I could, but disabling it totally breaks my save. It'd be a huge pain to restart completely as I've gone so far in with my colony


I see an option, try a new game to check if problem persists. If so enable developer console clean out all the mod stuff.

My game runs fine and without a chrash log I can't really help.
Could be your RAM is not big enough usually results in random chrashes, too low communication rate bewtween components. but idunno tho
Grå Gås Mar 26, 2018 @ 6:07pm 
Originally posted by Feels:
Originally posted by Grå Gås:
I think your latest update has done something to my game, when I tried to play today, my game will freeze after a few minutes (but wont produce a crash report)

The other mods that had updated since last id played are "Safely Hidden Away" and "Achtung!"

https://www.reddit.com/r/RimWorld/comments/878h9b/rimworld_suddenly_starts_crashing_for_seemingly/

here is a reddit post I made which includes my modlist

I would disable this mod if I could, but disabling it totally breaks my save. It'd be a huge pain to restart completely as I've gone so far in with my colony


I see an option, try a new game to check if problem persists. If so enable developer console clean out all the mod stuff.

My game runs fine and without a chrash log I can't really help.
Could be your RAM is not big enough usually results in random chrashes, too low communication rate bewtween components. but idunno tho

I would, but I use "Don't tempt me" which disables dev mode. Also starting a new game seems to work fine, but that could be because i havent had a chance to use the mod stuff to crash the game.

I dont think there is anything wrong with my computer, as it worked fine the day before. I'm pretty sure the problem is the update conflicting or something. While I would just start a new game, im about a year in.

This may be more difficult then it sounds (I know nothing about coding and this kind of stuff), but could you send me a copy of the mod as it was the other day? I would like to manually install it and see if that fixes it?

Grå Gås Mar 26, 2018 @ 9:35pm 
I've recently found out that other people are expercing the same issue, and its been traced to Achtung!. I haven't had the chance to test it yet, but if it works. I'll apologise in advance
Emperor May 2, 2018 @ 1:33pm 
Anyone else having a problem with adrenaline not loading in correctly? It's just an X on my screen. Otherwise I like the mod overall, and appreciate the detail you put into the new models.
Feels  [developer] Jun 18, 2018 @ 1:21pm 
It's been great reading your bug reports, sad that I can not do that much about it, I don't know the origin and I do not use any other mods then expanded prosthetics and EDB prep carefully, and my own mod ofcourse. I will try to clean up the mod again after the new update, but it could also be that there is stuff conflicting within my mod with others.

Leaves also a great oppertunity to check my spelling in game if i'm in the mood for it, takes a long time and I have to search everyting, so if you happend to know what text should be adjusted let me know.

The mod doesn't die even tough it looks like it, but i'm not that great of a modderator and up to date guy.

For now, Cheers guys
Rome Mar 24, 2019 @ 7:24pm 
Hey, so basically right now when I downloaded your mod and started to use it some reason the original mortar isn't working, The reason why I want to use it is because I got another mod known as gas trap and I really like the shells in that one due to it staying around with a gas so it nets in more victims, but now when I try to put it in I just get the "X" Icon. TL:DR Some reason the vanilla mortars don't work and I want to use them instead. If you did this on purpose then never mind.
Rome Mar 25, 2019 @ 9:27am 
Okay I just realized, I tried placing the mortars directly from the artillery_mortar under weapons instead of spawning the minified and just to install it.
Ðjentle-Rain Oct 29, 2022 @ 9:37pm 
the " old mine " is totally gone now ever since 1.4 came out!!
Feels  [developer] Nov 2, 2022 @ 1:00pm 
Originally posted by Ðjentle-Rain:
the " old mine " is totally gone now ever since 1.4 came out!!
Indeed, I removed it because it was too easy to get steel, infinite rescources mods give you the stuff to do it with some difficulty, I did a complete integration into Rimworld itself instead of a spilt path
Ðjentle-Rain Nov 2, 2022 @ 2:13pm 
RIP my gulag RP lol RIP my solo ice sheet run as well
Ðjentle-Rain Nov 2, 2022 @ 2:32pm 
FYI I still see the great war tab in research.. guess ill have to revert to 1.3 just to use ONE mine lol war against the world is rough
Feels  [developer] Nov 3, 2022 @ 6:14am 
Originally posted by Ðjentle-Rain:
FYI I still see the great war tab in research.. guess ill have to revert to 1.3 just to use ONE mine lol war against the world is rough
The mine is still in the mod folder, you need to remove the quote markers <!--- and --> surrounding the mine in the xml
Jurgman Chinguz Oct 11, 2023 @ 12:03pm 
ok hugslib is working again so heres the log of tgw weapons trying to shoot in ce : https://gist.github.com/HugsLibRecordKeeper/faceb86fc37ba7b4888acfdae6850c2a
Jurgman Chinguz Oct 11, 2023 @ 12:04pm 
and this log when projectile fired from gas mortar : https://gist.github.com/HugsLibRecordKeeper/3cac909f97ff8ee5b9bd80e3caddfc1d
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