RimWorld
[Outdated] Call of Cthulhu - Cosmic Horrors [Deprecated]
ImAnOOb 2016년 9월 24일 오후 1시 30분
Insanity
How does it work? my colonists go through various stages every now and then, but there seems to be no rhyme or reason. I thought it was just a random extra fluff thing as I never had anyone go about anxious, but then I started buying/ training animals and they all went insane then died/ berserked.

I assume that my doctors must have been treating the insanity of my colonists but I've never seen it happen, nor do I have the option to do so for my poor insane grizzly bear...

This also of course might be by design since a lovable grizzly bear buddy for each colonist isnt exactly in keeping with the Cthullu mythos, sooooo... yeah. Otherwise love the mod, havent met Shoggoths yet, looking forward to it.
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Ryoma  [개발자] 2016년 9월 25일 오전 5시 46분 
Your animals are eating strange meat from the cosmic horrors. You have to be careful to keep them away from the strange meat.

The insanity goes away with time. I should change the description to be more obvious.
Ryoma 님이 마지막으로 수정; 2016년 9월 25일 오전 5시 46분
ImAnOOb 2016년 9월 25일 오전 10시 50분 
Ahhh, okay that makes a bit more sense, thanks!
Ryoma  [개발자] 2016년 9월 27일 오전 3시 39분 
I should be clear about the insanity system at the moment. Here are the mechanics in-case you might want to make changes or suggestions.

Insanity has five stages.
-----------------------------------
1. Initial (Tension)
Pain Boosted 130%
Consciousness +5%
Hearing +5%
Moving +5%
Manipulation +5%
-5% Mood (Tense)

2. Minor (Anxiety)
Pain boosted 150%
Consciousness +10%
Hearing +10%
Moving +10%
Manipulation +10%
-5% Mood (Anxious)

3.Major (Paranoia)
Talking -15%
Hearing +15%
Moving +15%
Manipulation +15%
Psychotic wandering will happen within a 9 day cycle
-10% Mood (Paranoid)

4. Severe (Madness)
Consciousness Max 80%
Talking Max 30%
Hearing -40%
Moving +25%
Manipulation +25%
Psychotic wandering will happen within a 5 day cycle
-0% Mood (Gone Mad)

5. Extreme (Insanity)
Consciousness Max 50%
Talking Max 0%
Hearing -40%
Moving +30%
Manipulation +30%
Berserk will happen within 12 hours
Life threatening.
Will die within 10 day period.
-0% Mood (Gone Insane)

Insanity clears up over time. Around 10% per day. I will be adding journals in the Industrial pack. If your character writes a journal or diary entry, they will double that percentage of lowering their insanity. I'm also considering strait jackets to hold people who are insane in safety until the insanity passes.
Ryoma 님이 마지막으로 수정; 2016년 10월 8일 오전 7시 19분
ImAnOOb 2016년 10월 2일 오후 1시 03분 
Personally I like the whole mechanic, the only issue is that there really is no benefit to allowing your colonists to eat strange meals. I was making them to sell, but with the fact that my colonists seem to fiend for them when available its probably a hell of alot simpler to just avoid them entirely. Possibly add creeping insanity as an effect that occurs within the mod irrespective of the food? Or even add in benefits for allowing your colonists to eat... Maybe a buff "touched by R'lyeh or something similar that boosts research by a bonus equal to your insanity. Both of those would give a reason to worry about the journals or strait jackets.
The Rabid Otter 2016년 10월 12일 오후 5시 55분 
Wait, do all the Lovecraftian beasties' meat cause insanity? And not just the Star Vampires?
Ryoma  [개발자] 2016년 10월 12일 오후 9시 45분 
The Rabid Otter 님이 먼저 게시:
Wait, do all the Lovecraftian beasties' meat cause insanity? And not just the Star Vampires?
Yep!
Banthor 2016년 12월 15일 오전 12시 38분 
I feel like it should provide some benefit to cultists(from your other mod) or at least they should be used to it lol
Ryoma  [개발자] 2016년 12월 15일 오전 2시 23분 
@Banthor: That's a GREAT idea. I'll implement it as soon as I've upgraded to A16.
Planetfall 2018년 2월 23일 오후 1시 49분 
ha oh dear I just made a huge mistake... I was wondering why my puppies and chickens where going mad.

I've been feeding them strange meals as my colony is on a permanent winter world and I didn't have enough veggies for kibble. I wrote a long message about how this was a game breaker for me than I read this.
The Rabid Otter 2018년 2월 24일 오후 1시 27분 
I got a chuckle out of that, @Planetfall. At least you can eat the puppies and chickens without going mad!
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