ARK: Survival Evolved

ARK: Survival Evolved

Castles, Keeps, and Forts (Legacy) For new version go to Castles Keeps and Forts Remastered. This version still works
 This topic has been pinned, so it's probably important
ExileAcid  [developer] Aug 18, 2017 @ 10:23am
Weapon Summary
Credit to Ravage90 and the SOTF players in the test groups for weapon balancing input
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-- AXES --
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Berserker Axe - Between Stone - Metal Hatchet Damage. A chance to add 10-second none- stackable bleed that does 50 damage. Throwable

Knight Axe - Slightly better than Metal hatchet. Throwable (middle mouse)

RoyalAxe - Metal Hatchet Damage, but has armor piercing.

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-- SWORDS --
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Saxon - Metal Sword Damage

Falchion - Metal Sword damage, chance to add bleed 10-second non-stackable that does 50 damage.

Norman - Metal Sword, armor piercing.

Dagger - Hard hitting, but hard to hit. Can do about 200 damage with the same bleed. But it drains massive stamina and you have to be super close. It's near impossible to hit a moving target. (Throwable). (middle mouse)
`(edited)
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-- HAMMERS & MACES --
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All give chance to add 3-second mushroom effect

Maul - Throwable club. 25% more torpor than the normal club. Throwable.

Flanged Mace - Torpor increase by 25% from the previous tier.

Morning Star - Torpor increase by 25% from the previous tier.
`(edited)
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-- BOWS --
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Arbalest - Normal crossbow, the advantages come from the ammo used

Royal Arbalest - Feel like Van Helsing, 150%ish damage normal bow as it fires two bolts at a time.

Long Bow - Compound Bow equivalent. Scaled damage output based on melee strength capped at 250% (50 levels of melee required to reach cap)

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-- ARROWS & BOLTS --
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Flint - Normal arrow damage.

Barbed - Slightly more damage than a normal arrow - adds a cripple effect. Randomly checks if you're moving and add small bleed damage for up to ten minutes. removal by medical tongs.

Bodkins - Metal Arrow equivalent. Effective against armor

Flame - SE flame arrow equivalent.

Snare - Fires from the Royal Arbalist and works the same as the vanilla bola.

Grapple - Same as vanilla grapple.

Tranq - Same as vanilla tranq arrow.

Barbed Tranq - Same as the vannila tranq dart
Last edited by ExileAcid; Aug 19, 2017 @ 5:52pm
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Showing 1-15 of 16 comments
Hennessy Black Aug 19, 2017 @ 1:31am 
Thank you for all your work!
Tribokmaster3000 Aug 19, 2017 @ 1:23pm 
how is the axe throwable?
ExileAcid  [developer] Aug 19, 2017 @ 1:33pm 
Middle Mouse Button :)
FischerFitzroy Aug 19, 2017 @ 7:30pm 
Out of curiousity will these drop from Dino's/Alphas and will there be spawn codes at some point ?

Ty for this update the new weapons look cool
Diggs Aug 21, 2017 @ 4:55pm 
How do you make the tranq arrow? It says to use barbed arrow-head, narcs and tranq arrow but, there is no way to make a tranq arrow. Thanks.
Dreskar Aug 25, 2017 @ 6:22am 
Maces either have the wrong tooltip, or are not working correctly. They mention being good for collecting metal from rocks. They are atrocious at collecting metal, flint, and stone.
Talamar1 Sep 4, 2017 @ 9:17pm 
For resource collection, can you list where they fall with respect to stone pick/axe and metal pick/axe?
Angel 2 Sep 5, 2017 @ 12:02am 
Originally posted by Obbiesan:
Out of curiousity will these drop from Dino's/Alphas and will there be spawn codes at some point ?

Ty for this update the new weapons look cool

yeah what they said. Love love this mod. I'll be getting my own server soon and will be running this mod among others.
Is it just me, or are the tranq arrows and arbelests here REALLY inefficient for taming? I've had multiple times where the tranquizers for both the Royal Arbelest and Arbelest seem to be inferior to the vanilla game's crossbow and it's projected amount of shots for torpor. Or is it just me?
𝒽𝑒𝑥𝑎 :3 Sep 20, 2017 @ 12:55pm 
how are the hammers/maces compared to pickaxes for harvesting? i just crafted a morning star and it seemed to get a lot of metal but took a very long time to break the rock. but it seemed really bad for getting thatch compared to normal stone axe
Pugly Oct 24, 2017 @ 2:20am 
@vileacid what is the comparison against hatchet and pickaxe for all of them? Also please add longspear and include whether grapple is reusable or one time use.
BLuJiNX Nov 27, 2017 @ 7:58pm 
Are there no ini's to change weapon damage? for servers with higher player levels than official..
AbductƐd Jan 3, 2018 @ 3:41am 
Are the Medical Tongues currently available to craft? If so where do you craft them?
BLuJiNX Mar 7, 2018 @ 4:00pm 
some of these i cannot find in the ini's.. like there is a "norseAxe" in the ini but not here.. there is a beserker here but not in the ini's ... :/
Varukaii Mar 10, 2018 @ 8:22am 
Does the longbow + bodkin is the same as compound + metal? Since if you would put stone arrows on the compound bow you would get less damage than the crossbow.
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