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So yes, if you have melee pumped, the CKF longbow is by far the better choice.
Sorry to inquire, but I thought Melee damage didn't scale ranged weapons?
- Vanilla Longneck+Tranq Dart 100% 187,2
- Arbalest + Barbed Tranq Arrow 144
- Royal Arbalest + Barbed Tranq Arrow 288
- Vanilla Longneck+Tranq Dart 148% 273,6
- Vanilla Crossbow+Tranq Arrow 169% 141,6
The testing was done on a tamed quetz(no saddle, shot in the body) and my tribemate wrote down how much the torpor was before it started to decrease. We just tested what was relevant for our situation in the game and used what we had available at the time.For our situation the Royal Arbalest with Barbed Tranq Arrows is the best alternative because it is simpler to make. Metal is easy for us to gather large quantities of in a short time, but gunpowder takes much more time to make and gather resources for.
According to the weapon summary posted by ExcileAcid, the Royal Arbalest does 150% damage compared to the Primitive Arbalest, but our results shows a torpor dealing effect of 200% compared to the Primitive Arbalest.
Cheers mate!