Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
@Treveli You need to fix your load order: it should be loaded in the order of Misc. Core first, then Misc. Robots, then Misc. Robots++. If you need more help feel free to add me.
Visual guide, for anyone else - http://i.imgur.com/c7fZV0n.png
check your load orders? hmm, maybe Haplo updated and derped?
I haven't tested it as much but I noticed it when I was trying to build Royal Beds, and dining chairs. They could build flower pots and other small stuff though like walls and floors.
Colonists can build it fine though. I assume it is this or the parent mod having the bug.
Unfortunately everything but the level 1 haulers and cleaners seem to end up running out of power and dying after a day or two. One of my crafters even died 2 blocks from the charge station.
It looks like the haulders and cleaners will return to their platforms at about 1/3 charge whereas the other bots will all wait for about 1/6 - 1/7 charge or less, leading to them running out on the way back a lot easier.