RimWorld

RimWorld

[Abandoned] Misc. Robots++
Pacifist Nov 18, 2021 @ 1:31am
crafter bots do not cut stones or do any other job
WorkGiver DoBillsStonecut: System.MissingMethodException: void RimWorld.WorkGiver_DoBill.MakeIngredientsListInProcessingOrder(System.Collections.Generic.List`1<Verse.IngredientCount>,RimWorld.Bill)
at RimThreaded.WorkGiver_Scanner_Patch.CanStartOrResumeBillJob (RimWorld.WorkGiver_DoBill __instance, Verse.Pawn pawn, RimWorld.IBillGiver giver) [0x00147] in <e7b2aee242114846931720924bd1ca59>:0
at RimThreaded.WorkGiver_Scanner_Patch.HasJobOnThing (RimWorld.WorkGiver_DoBill __instance, Verse.Pawn pawn, Verse.Thing thing, System.Boolean forced) [0x00084] in <e7b2aee242114846931720924bd1ca59>:0
at RimThreaded.JobGiver_Work_Patch+<>c__DisplayClass1_1.<TryIssueJobPackage>b__1 (Verse.Thing t) [0x00013] in <e7b2aee242114846931720924bd1ca59>:0
at Verse.GenClosest+<>c__DisplayClass2_0.<ClosestThingReachable>b__0 (Verse.Thing t) [0x00034] in <e13bd2f1929544099ed2b58e66ece833>:0
at Verse.GenClosest.<ClosestThing_Global>g__Process|5_0 (Verse.Thing t, Verse.GenClosest+<>c__DisplayClass5_0& ) [0x00047] in <e13bd2f1929544099ed2b58e66ece833>:0
at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3 center, System.Collections.IEnumerable searchSet, System.Single maxDistance, System.Predicate`1[T] validator, System.Func`2[T,TResult] priorityGetter) [0x0005d] in <e13bd2f1929544099ed2b58e66ece833>:0
at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3 root, Verse.Map map, Verse.ThingRequest thingReq, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator, System.Collections.Generic.IEnumerable`1[T] customGlobalSearchSet, System.Int32 searchRegionsMin, System.Int32 searchRegionsMax, System.Boolean forceAllowGlobalSearch, Verse.RegionType traversableRegionTypes, System.Boolean ignoreEntirelyForbiddenRegions) [0x0014c] in <e13bd2f1929544099ed2b58e66ece833>:0
at RimThreaded.JobGiver_Work_Patch.TryIssueJobPackage (RimWorld.JobGiver_Work __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x007c9] in <e7b2aee242114846931720924bd1ca59>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimThreaded.JobGiver_Work_Patch:TryIssueJobPackage (RimWorld.JobGiver_Work,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) RimWorld.JobGiver_Work:RimWorld.JobGiver_Work.TryIssueJobPackage_Patch1 (RimWorld.JobGiver_Work,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_PrioritySorter:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_PrioritySorter,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
RimThreaded.Pawn_JobTracker_Patch:DetermineNextJob2 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&)
RimThreaded.Pawn_JobTracker_Patch:TryFindAndStartJob (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1 (Verse.AI.Pawn_JobTracker)
Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
RimThreaded.TickList_Patch:NormalThingTick ()
RimThreaded.RimThreaded:ExecuteTicks ()
RimThreaded.RimThreaded:ProcessTicks (RimThreaded.RimThreaded/ThreadInfo)
RimThreaded.RimThreaded:InitializeThread (object)
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart (object)