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Thank you so much for your fast response.
Right now i can only gurantee that prepare carefully will work.
Can you give me a list of all the mods you are running, people keep getting that error with a certain mod and it makes no sense because the inverter is just a building with no code and im just checking that it exists
I turned off a bunch of unnecessary mods and it seems to be working now, it could have been any of the following causing it:
Furnace
Auto Seller
Talons Faction
PetMute
Miniaturisation
Medieval Times
ED-Embrasures
Hoarfrost V1.2
MoreLesserMechnoids
Improved Infestation
Double Population]
Clean Before Clearing Snow
Wildlife Tab
FishIndustry
Numbers
Solar Apocalypse and Rogue Planet
[sd] chicken nest
If you do happen to randomly find out what it is please let me know then i take a crack at fixing it
New tactic to solve the problem of radiation in deep space, just kill them before the launch...
Ok thats a bug i'll fix it quick and push a patch, thanks for posting about it
Edit: Fixed
"Config error in WakeUp: Is equipment but has no CompEquippable"
"Could not load UnityEngine.AudioClip at beeps/computerbeep_64 in any active mod or in base resources".
"Grain couldn’t resolve: Clip not found in beeps/computerbeep_64"
Also hit a save game breaking compatibility issue with your latest update. It started acting like there were two versions of the same peep reserving the same beds/machines/etc, some of them started sleeping on the floor unless I rebuilt their beds each night, and some machines became reserved and couldn’t be cleared, even if I used debug to kill the peep.
Still, looks interesting, just If you're going to break save games let folks know. Thanks.