RimWorld

RimWorld

Apparello 2
Getting a large amount of error messages, that have yet to affect my save
getting an error message for basically every thing of clothing from this mod, all saying, except 1 for every type of apparel XML error: <burnableByRecipe>true</burnableByRecipe> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="ApparelloVanillaBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Medieval</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Apparel/Display/LongCoat</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><Mass>3.4</Mass><WorkToMake>22000</WorkToMake><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat></statBases><burnableByRecipe>true</burnableByRecipe><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompColorable</compClass></li><li><compClass>CompQuality</compClass></li></comps><recipeMaker><workSpeedStat>GeneralLaborSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><defaultIngredientFilter><categories><li>Root</li></categories><disallowedThingDefs><li>Gold</li><li>Silver</li><li>Plasteel</li><li>Jade</li><li>Uranium</li></disallowedThingDefs></defaultIngredientFilter><researchPrerequisite>ApparelloResearchDesign</researchPrerequisite></recipeMaker><defName>Apparello_Longlylonglong</defName><label>longcoat</label><description>Very, very warm and majestic.</description><costStuffCount>90</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><thingCategories><li>Apparel</li><li>ApparelloWinterwald</li></thingCategories><equippedStatOffsets><NegotiationAbility>0.04</NegotiationAbility></equippedStatOffsets><generateCommonality>1</generateCommonality><apparel><bodyPartGroups><li>Torso</li><li>Arms</li></bodyPartGroups><wornGraphicPath>Apparel/LongCoat/LC</wornGraphicPath><layers><li>Shell</li></layers><tags><li>IndustrialBasic</li><li>IndustrialAdvanced</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_StandardApparel" /></ThingDef>
Verse.Log:Error(String, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
< >
Showing 1-2 of 2 comments
༺midas22༻ Apr 23, 2020 @ 7:04am 
I get these messages every time on loadup, yet notice nothing different in my worlds
SCRUBLORD PICKLE Jul 11, 2020 @ 8:31am 
I'm currently having the same exact problem in my games, it doesn't have any actual effect beyond causing a massive spurt of lag suddenly.
< >
Showing 1-2 of 2 comments
Per page: 1530 50