RimWorld

RimWorld

Expanded Prosthetics and Organ Engineering
Lord Quinton Apr 18, 2018 @ 2:36am
possible bug with bionic arms/legs
once a pawn has a bionic arm or leg installed the game removes their hands or feet preventing them from wearing gloves or boots, oddly enough it doesn't seem to have an impact on their manipulation or movement speed other than the part buff. Also, you cannot install bionic hands/feet on a person with bionic arms/legs.

as a side note i now have 3 melee pawns with bionic arms and legs, I can only imagine the horror a raider might experience in having these handless and footless half human half machine things come tottering up to them with swords fused to their limbs. Now that i think about it, i think i've killed things like that in resident evil somewhere.
< >
Showing 1-3 of 3 comments
congeminatio May 14, 2018 @ 11:50am 
I assumed that the bionic limbs had "built in" extremities of a sort and that the bionic hands and feet were there for more localised injuries - I hadn't considered it a bug. Maybe it is... I too would now like to know if this was intentional by the creator.
SnowBlind May 22, 2018 @ 6:53am 
very coincedental i saw this post, i just posted something about this on another discussion. i too think this might be a bug, also the bionic feet seem to be far superior to the leg, so even if it wasn't a bug i would like to choose for the feet rather then the legs. (not sure if this also applies to hands)
Last edited by SnowBlind; May 22, 2018 @ 6:53am
Lord Quinton May 22, 2018 @ 7:57pm 
I assume its a bug since no being able to put boots/gloves on bionic limbs actually makes the character more vulnerable, the part still exists and can be shot, and pawns can still get frostbite and whatnot from not having gloves or boots on.
< >
Showing 1-3 of 3 comments
Per page: 1530 50