Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Startscript
On the Server should be a folder (ShooterGame\Binaries\Win64) in it should be a file called "arkserver.bat". Open it and search for following sentences...
start ShooterGameServer "TheIsland?Listen"
change it to this sentence...
start ShooterGameServer "ShigoIslands?Listen"
GameUserSettings
Open the Gameusersettings on you Server and enter this...
ActiveMapMod= 661564024
for Linux (ShooterGame/Saved/Config/LinuxServer/)
for Win (ShooterGame/Saved/Config/WindowsServer/)
One of both ways should work fine.
And it's setting max players to 70 again...
On mine also. But to clarify. The map was working on Sunday Night. I played it for about 5 hours. Last night, I could not get it to load on the client. The server would error out when I tried to connect. I was using the -MapModID command line. I have swapped it to the ShigoIslands command line this morning. I don't get a server error now, but I am getting the "updated mods" error now and still cannot join. If I remove the ShigoIslands from the command line and just run the standard island with no other changes, it starts up fine and let's me log on to the server. I wiped the server last night and re-installed everything from scratch again. I am also using the -automanagedmods command line so I have to assume that the mods are up to date on the server and I know the client is already up to date.