ARK: Survival Evolved

ARK: Survival Evolved

Shigoislands
ExilogUploader  [developer] Jan 15, 2017 @ 2:22pm
Tick Event crash !
Can anyone give more information to this error ?
any information help. Not every player have it , but i have it so i will try to fix it.

The only tick event in the level BP have todo with weather / System and sound and the Jerboa
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Showing 1-1 of 1 comments
ExilogUploader  [developer] Jan 15, 2017 @ 2:23pm 
VERSION: 252.96
ShooterGame.exe!AWorldSettings::Tick() (0x00007ff7df506b4d) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\worldsettings.cpp:747]
ShooterGame.exe!AActor::TickActor() (0x00007ff7df133f3e) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:734]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff7df49eabc) + 30 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:665]
ShooterGame.exe!FTaskThread::ProcessTasks() (0x00007ff7de9bb806) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:338]
ShooterGame.exe!FTaskThread::ProcessTasksUntilQuit() (0x00007ff7de9bb2ed) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:177]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff7de9bc71d) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:882]
ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff7dea6a351) + 0 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:187]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff7df4964e2) + 269 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:187]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff7df49aeaa) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:865]
ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff7df2ef8fb) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:694]
ShooterGame.exe!UWorld::Tick() (0x00007ff7df2f0e67) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1251]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7df21c81c) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1139]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7de05b420) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2380]
ShooterGame.exe!GuardedMain() (0x00007ff7de0558ec) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7de05c90a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7de05ca38) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7e042f351) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb87488364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb88e670d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb88e670d1) + 0 bytes [UnknownFile:0]
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