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light cavalry offensive = 5%
light cavalry defensive = 10%
light infantry offensive = 5%
light infantry defensive = 10%
max attrition = 5%
levy reinforce rate = 5%
retinuesize perc = 5% per holding
max attrition = 5%
Khwarezmian
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
levy reinforce rate = 5%
global tradevalue mult = 15%
retinuesize perc = 5% per holding
retinue maintenence cost = -10%
Khorasani
religion flex = -10%
tech growth modifier culture = 10%
culture flex = -10%
add piety modifier = 10%
add prestige modifier = 10%
Qufs
max attrition = 5%
land morale = 5%
levy reinforce rate = 5%
culture flex = -10%
levy size = 10%
Yemeni
global tradevalue mult = 15%
local tax modifier = 10%
tax income = 1
tech growth modifier = 5%
local revolt risk = 1% / global revolt risk = -0.5%
Hijazi
add piety modifier = 10%
religion flex = -10%
culture flex = -10%
tax income = 1
land morale = 5%
Norse
heavy infantry offensive = 5%
heavy infantry defensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
levy reinforce rate = 5%
levy size = 10%
land morale = 5%
add prestige modifier = 10%
Swedish
heavy infantry offensive = 5%
heavy infantry defensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
pikemen offensive = 5%
pikemen defensive = 5%
levy reinforce rate = 5%
retinue maintenence cost = -10%
tax income = 1
short reign length = -2
Norwegian
galleys perc = 20%
add prestige modifier = 10%
tax income = 1
trade route value = 2
land morale = 5%
Danish
levy reinforce rate = 5%
short reign length = -2
local tax modifier = 10%
local revolt risk = -1%
galleys perc = 20%
church opinion = 6
add piety modifier = -10%
Icelandic
galleys perc = 20%
local revolt risk = -1%
tax income = 1
add piety modifier = 5%
trade route value = 1
land morale = 5%
German
heavy infantry offensive = 15%
pikemen offensive = 15%
local revolt risk = -1%
add prestige modifier = 10%
tax income = 1
tech growth modifier = 5%
retinuesize perc = 5% per holding
religion flex = -10%
Lombard
global tradevalue mult = 7.5%
add prestige modifier = 10%
local build time modifier = -5%
global supply limit = 1%
retinuesize perc = 5%
disease defence = 10%
Frankish
local revolt risk = -1%
short reign length = -1
add prestige modifier = 5%
land morale = 5%
tech growth modifier = 5%
levy reinforce rate = 5%
Suebi
heavy infantry offensive = 5%
heavy infantry defensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
local tax modifier = -10%
tax income = 1
global supply limit = 10%
land morale = 5%
Dutch / Flemish / Low Frankish
heavy infantry offensive = 5%
heavy infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
pikemen offensive = 5%
pikemen defensive = 5%
local build time modifier = -5%
tech growth modifier economy = 10%
global tradevalue mult = 15%
global supply limit = 5%
galleys perc = 20%
English
galleys perc = 20%
land morale = 5%
local tax modifier = 5%
global tax modifier = 2.5%
global tradevalue mult = 15%
local revolt risk = -0.5%
archers offensive = 10%
archers defensive = 5%
Anglo-Norse
heavy infantry offensive = 5%
heavy infantry defensive = 5%
archers offensive = 10%
archers defensive = 10%
levy reinforce rate = 5%
levy size = 5%
galleys perc = 10%
land morale = 5%
add prestige modifier = 10%
Anglo-Saxon
local build time modifier = -10%
galleys perc = 10%
local tax modifier = 10%
land morale = 5%
religion flex = -10%
add prestige modifier = 5%
Saxon / Low Saxon / Low German
local build time modifier = -05%
general opinion = 2
local tax modifier = 10%
global supply limit = 10%
local revolt risk = 1% / global revolt risk = -0.5%
tax income = 1
religion flex = 10%
add prestige modifier = 10%
Frisian
heavy infantry offensive = 5%
heavy infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
trade route value = 2
tech growth modifier economy = 5%
global tradevalue mult = 7.5%
golbal supply limit = 10%
galleys perc = 20%
Gothic / Visigothic / Ostrogothic
heavy infantry offensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
fertility = 10%
retinuesize perc = 5% per holding
global tradevalue mult = 7.5%
fort level = 0.5
add prestige modifier = 5%
global_supply_limit = 0.1
local tax modifier = -10%
culture flex = -10%
French
land morale = 5%
local tax modifier = 10%
tech growth modifier = 5%
add prestige modifier = 10%
castle vassal min levy = -5%
castle vassal max levy = -5%
demesne size = 1
Norman
heavy infantry offensive = 10%
heavy infantry defensive = 5%
knights offensive = 10%
knights defensive = 5%
levy size = 5%
culture flex = -5%
galleys perc = 20%
tax income = 0.5
add prestige modifier = 10%
Italian
heavy infantry offensive = 7.5%
heavy infantry defensive = 7.5%
pikemen offensive = 7.5%
pikemen defensive = 7.5%
global tradevalue mult = 15%
local tax modifier = 10%
add prestige modifier = 10%
levy reinforce rate = 5%
Occitan
culture flex = -5%
religion flex = -5%
tax income = 1
global tradevalue mult = 7.5%
land morale = 2.5%
fort level = 0.5
add prestige modifier = 7.5%
heavy infantry offensive = 5%
light cavalry defensive = 2.5%
Roman
land morale = 5%
short reign length = -2
local revolt risk = -1%
retinuesize perc = 5% per holding
tax income = 1
Sicilian
plot discovery chance = 10%
add prestige modifier = 5%
global tradevalue mult = 15%
tech growth modifier = 5%
land organisation = 5%
short reign length = -1
Basque
retinuesize perc = 5%
tax income = 1
tech growth modifier = 5%
trade route value = 1
fort level = 0.5
global tradevalue mult = 15%
disease defence = 10%
church opinion = -3
Castillan
light cavalry offensive = 10%
light cavalry defensive = 10%
light infantry defensive = 5%
archers defensive = 5%
land morale = 5%
global tradevalue mult = 7.5%
global tax modifier = 2.5%
church opinion = 6
add prestige modifier = 10%
Catalan
local tax modifier = 5%
light cavalry offensive = 10%
light infantry defensive = 5%
galleys perc = 20%
land morale = 2.5%
culture flex = -5%
religion flex = -5%
fort level = 5%
global tradevalue mult = 7.5%
Portuguese
trade route value = 2
global tradevalue mult = 15%
tax income = 1
local build cost modifier = -5%
global tax modifier = 5%
Armenian
land organisation = 5%
local build cost modifier = -5%
local tax modifier = 10%
tax income = 1
max attrition = 5%
Greek
church opinion = 3
retinuesize perc = 5% per holding
local tax modifier = 10%
add prestige modifier = 10%
global tradevalue mult = 7.5%
levy reinforce rate = 5%
Alan
light cavalry offensive = 5%
light cavalry defensive = 5%
knights offensive = 5%
knights defensive = 5%
horse archers offensive = 5%
horse archers defensive = 5%
global tradevalue mult = 7.5%
add prestige modifier = 5%
global supply limit = 10%
religion flex = -10%
land morale = 5%
Georgian
local build cost modifier = -5%
general opinion = 4
castle vassal tax modifier = 5%
levy reinforce rate = 5%
retinue maintenence cost = -10%
Sicilian-Greek
plot discovery chance = 10%
add prestige modifier = 5%
global tradevalue mult = 15%
tech growth modifier = 5%
land organisation = 5%
short reign length = -1
Gaelic
trade route value = 2
max attrition = 5%
local revolt risk = -0.5%
global supply limit = 5%
local tax modifier = 10%
church opinion = 6
Scottish
levy size = 10%
levy reinforce rate = 5%
local revolt risk = 1% / global revolt risk = -0.5%
local tax modifier = 10%
short reign length = -2
Pictish
levy size = 10%
levy reinforce rate = 5%
max attrition = 5%
tax income = 1
short reign length = 2
garrison size = 10%
culture flex = 5%
Welsh
land morale = 5%
max attrition = 5%
archers offensive = 15%
archers defensive = 15%
tax income = 0.5
levy size = 10%
fort level = 0.5
galleys perc = -10%
short reign length = 1
add prestige modifier = 10%
church opinion = -3
local build time modifier = -5%
Breton
light infantry offensive = 15%
light infantry defensive = 15%
max attrition = 5%
garrison size = 20%
global tradevalue mult = 7.5%
galleys perc = 10%
levy size = 5%
land morale = 2.5%
Cornish
land morale = 5%
max attrition = 5%
short reign length = -1
local tax modifier = 10%
galleys perc = 10%
retinuesize perc = 5% per holding
church opinion = -3
light infantry offensive = 7.5%
light infantry defensive = 7.5%
add prestige modifier = 10%
NorseGaelic / Gallawa
heavy infantry offensive = 5%
heavy infantry defensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
levy reinforce rate = 5%
trade route value = 2
local revolt risk = -1%
local tax modifier = 10%
Finnish
religion flex = -10%
tax income = 0.5
garrison size = 20%
fort level = 0.5
max attrition = 5%
land morale = 5%
levy reinforce rate = -2.5%
Lappish / Sami
levy size = 10%
religion flex = -10%
max attrition = 5%
local tax modifier = 10%
church opinion = 6
Estonian
land organisation = 5%
retinue maintenence cost = -5%
local revolt risk = -1%
retinuesize perc = 2.5% per holding
global tradevalue mult = 7.5%
trade route value = 1
tax income = 1
Komi
religion flex = -10%
add prestige modifier = 10%
local revolt risk = -1%
fort level = 0.5
levy size = 10%
Mansi / Khanty
max attrition = 5%
tax income = 1
fort level = 0.5
levy size = 10%
levy reinforce rate = 5%
Nenets / Samoyed
max attrition = 5%
tax income = 1
fort level = 0.5
levy size = 10%
levy reinforce rate = 5%
Mordvin
local build cost modifier = -5%
fort level = 0.5
local build time modifier = -10%
local tax modifier = 10%
culture flex = -10%
Lettigallish
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
levy reinforce rate = 5%
religion flex = -10%
local tax modifier = 10%
tax income = 0.5
local revolt risk = -1%
tech growth modifier = 2.5%
Lithuanian
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
levy reinforce rate = 5%
religion flex = -10%
local tax modifier = 10%
tax income = 0.5
local revolt risk = -1%
tech growth modifier = 2.5%
Prussian
pikemen offensive = 2.5%
pikemen defensive = 2.5%
light cavalry offensive = 2.5%
light cavalry defensive = 2.5%
knights offensive = 2.5%
knights defensive = 2.5%
heavy infantry offensive = 7.5%
heavy infantry defensive = 7.5%
light infantry offensive = 7.5%
light infantry defensive = 7.5%
archers offensive = 7.5%
archers defensive = 7.5%
local tax modifier = 10%
land morale = 5%
levy reinforce rate = 5%
Turkish
light cavalry offensive = 7.5%
horse archers offensive = 7.5%
religion flex = -10%
culture flex = -10%
levy reinforce rate = 5%
levy size = 10%
local tax modifier = 5%
manpower growth = 5%
population growth = 5%
nomad tax modifier = 10%
Pecheneg / Oghuz
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
levy size = 10%
local revolt risk = -1%
tech growth modifier culture = 10%
clan sentiment = 4
population growth = 5%
Kipchak / Cuman
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
levy size = 10%
local revolt risk = -1%
tech growth modifier culture = 10%
clan sentiment = 4
population growth = 5%
Khazar
light cavalry offensive = 5%
light cavalry defensive = 2.5%
horse archers offensive = 5%
horse archers defensive = 2.5%
culture flex = -10%
retinuesize perc = 2.5% per holding
retinue maintenence cost = -5%
add prestige modifier = 5%
short reign length = -2
local tax modifier = 10%
manpower growth = 5%
nomad tax modifier = 10%
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
religion flex = -10%
levy size = 10%
land morale = 5%
fort level = 0.5
population growth = 5%
Avar
light cavalry offensive = 5%
light cavalry defensive = 2.5%
horse archers offensive = 5%
horse archers defensive = 2.5%
culture flex = -10%
retinuesize perc = 2.5% per holding
retinue maintenence cost = -5%
add prestige modifier = 5%
short reign length = -2
local tax modifier = 10%
manpower growth = 5%
nomad tax modifier = 10%
Karluk
local revolt risk = -1%
local tax modifier = 10%
church opinion = 6
land morale = 5%
levy reinforce rate = 5%
population growth = 5%
nomad tax modifier = 10%
Kyrgyz / Kirghiz
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
levy reinforce rate = 5%
levy size = 10%
local revolt risk = -1%
tech growth modifier military = 10%
manpower growth = 5%
population growth = 5%
Uyghur
local revolt risk = -1%
local tax modifier = 10%
church opinion = 6
land morale = 5%
levy reinforce rate = 5%
population growth = 5%
nomad tax modifier = 10%
Mongol
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
levy reinforce rate = 5%
levy size = 10%
local revolt risk = -1%
tech growth modifier military = 10%
manpower growth = 5%
population growth = 5%
Khitan
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
levy reinforce rate = 5%
levy size = 10%
local revolt risk = -1%
tech growth modifier military = 10%
manpower growth = 5%
population growth = 5%
Bedouin
light infantry offensive = 5%
light infantry defensive = 2.5%
archers offensive = 5%
archers defensive = 2.5%
camel cavalry offensive = 7.5%
camel cavalry defensive = 7.5%
global tradevalue mult = 15%
max attrition = 5%
church opinion = 6
retinue maintenence cost = -10%
Maghrebi / Berber
pikemen offensive = 5%
pikemen defensive = 5%
light cavalry offensive = 5%
light cavalry defensive = 5%
archers offensive = 5%
archers defensive = 5%
galleys perc = 20%
max attrition = 5%
trade route value = 2
global tradevalue mult = 15%
Levantine
max attrition = 2.5%
religion flex = -5%
levy size = 5%
land organisation = -2.5%
levy reinforce rate = 5%
trade route value = 5%
global tradevalue mult = 7.5%
tax income = 1
add prestige modifier = 10%
Egyptian
camel cavalry offensive = 7.5%
camel cavalry defensive = 7.5%
tax income = 1
add prestige modifier = 10%
levy reinforce rate = 5%
tax income = 1
global tradevalue mult = 7.5%
Andalusian
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
religion flex = -5%
local tax modifier = 5%
tech growth modifier = 5%
global tradevalue mult = 7.5%
local build cost modifier = -5%
levy reinforce rate = 2.5%
add prestige modifier = 5%
Siculo-Arabic
plot discovery chance = 10%
add prestige modifier = 5%
global tradevalue mult = 15%
tech growth modifier = 5%
land organisation = 5%
short reign length = -1
Russian
levy size = 15%
levy reinforce rate = 7.5%
tax income = 1
tech growth modifier = 5%
Ilmenian
retinuesize perc = 2.5% per holding
add prestige modifier = 10%
global tradevalue mult = 7.5%
galleys perc = 20%
levy reinforce rate = 5%
fort level = 0.5
Severian
heavy infantry offensive = 5%
heavy infantry defensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
max attrition = 5%
short reign length = -2
fort level = 0.25
global tradevalue mult = 7.5%
local build cost modifier = -2.5%
local build time modifier = -5%
Volhynian
local revolt risk = -1%
add prestige modifier = 10%
fort level = 0.5
tax income = 0.5
local tax modifier = 5%
land morale = 2.5%
church opinion = 3
Wendish
galleys perc = 20%
land morale = 5%
trade route value = 2
religion flex = -10%
retinue maintenence cost = -10%
Czech / Bohemian
pikemen offensive = 2.5%
pikemen defensive = 7.5%
light cavalry offensive = 2.5%
light cavalry defensive = 7.5%
heavy infantry offensive = 2.5%
heavy infantry defensive = 7.5%
culture flex = -10%
short reign length = -2
local revolt risk = -1%
tech growth modifier = 5%
Polish
knights defensive = 7.5%
knights offensive = 7.5%
light cavalry offensive = 10%0
light cavalry defensive = 10%0
heavy infantry offensive = 5%
heavy infantry defensive = 5%
culture flex = -5%
tax income = 0.5
retinuesize perc = 5% per holding
land morale = 2.5%
religion flex = -5%
disease defence = 10%
Croatian
light cavalry offensive = 7.5%
light cavalry defensive = 2.5%
light infantry offensive = 7.5%
light infantry defensive = 2.5%
archers offensive = 7.5%
archers defensive = 2.5%
galleys perc = 20%
trade route value = 3
global tradevalue mult = -7.5%
local tax modifier = 10%
tech growth modifier economy = 10%
Serbian
light cavalry offensive = 10%
light cavalry defensive = 10%
light infantry offensive = 5%
light infantry defensive = 5%
levy reinforce rate = 5%
local revolt risk = 1% / global revolt risk = -0.5%
tax income = 1
land morale = 5%
Romanian / Wallachia / Vlach
pikemen offensive = 2.5%
pikemen defensive = 2.5%
light cavalry offensive = 2.5%
light cavalry defensive = 2.5%
knights offensive = 2.5%
knights defensive = 2.5%
heavy infantry offensive = 2.5%
heavy infantry defensive = 2.5%
light infantry offensive = 2.5%
light infantry defensive = 2.5%
archers offensive = 2.5%
archers defensive = 2.5%
retinue maintenence cost = -10%
short reign length = -2
levy reinforce rate = 5%
church opinion = 6
Bulgarian
pikemen offensive = 7.5%
pikemen defensive = 7.5%
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
local revolt risk = -1%
add prestige modifier = 10%
land morale = 5%
short reign length = -1
global supply limit = 5%
Albanian
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
fort level = 0.5
levy reinforce rate = 2.5%
levy size = 10%
add prestige modifier = 10%
religion flex = -10%
Hungarian
knights offensive = 2.5%
knights defensive = 2.5%
horse archers offensive = 5%
horse archers defensive = 5%
land organisation = 5%
local revolt risk = -1%
levy reinforce rate = 2.5%
local tax modifier = 5%
tax income = 0.5
religion flex = -10%
Persian
short reign length = 1
levy size = 10%
culture flex = -5%
religion flex = -5%
land morale = 5%
levy reinforce rate = 5%
tax income = 0.5
add prestige modifier = 5%
local tax modifier = 5%
global tradevalue mult = 7.5%
Sogdhian
light infantry offensive = 7.5%
light infantry defensive = 7.5%
horse archers offensive = 7.5%
horse archers defensive = 7.5%
max attrition = 2.5%
trade route value = 2
global tradevalue mult = 15%
fort level = 0.5
local tax modifier = -5%
global supply limit = 10%
Tocharian
local revolt risk = -1%
local tax modifier = 10%
church opinion = 6
land morale = 5%
max attrition = 5%
Kurdish
fort level = 0.5
max attrition = 5%
religion flex = -10%
levy reinforce rate = 2.5%
retinuesize perc = 2.5% per holding
levy size = 5%
short reign length = -1
Pashtun / Afgan
light cavalry offensive = 5%
light cavalry defensive = 10%
light infantry offensive = 5%
light infantry defensive = 10%
fort level = 0.5
levy reinforce rate = 5%
short reign length = -2
max attrition = 5%
Baloch
max attrition = 5%
land morale = 5%
levy reinforce rate = 5%
local tax modifier = 10%
levy size = 10%
Ethiopian
pikemen offensive = 2.5%
pikemen defensive = 2.5%
light infantry offensive = 2.5%
light infantry defensive = 2.5%
archers offensive = 2.5%
archers defensive = 2.5%
levy reinforce rate = 5%
add prestige modifier = 10%
fort level = 0.5
general opinion = 2
short reign length = -2
global supply limit = 5%
global tradevalue mult = -7.5%
Somali
archers offensive = 10%0
archers defensive = 5%
light infantry offensive = 10%0
light infantry defensive = 5%
galleys perc = 20%
levy reinforce rate = 5%
global tradevalue mult = 15%
levy size = 10%
Nubian
light infantry offensive = 2.5%
light infantry defensive = 7.5%
fort level = 0.25
local tax modifier = 10%
general opinion = 2
global tradevalue mult = 7.5%
max attrition = 5%
retinue maintenence cost = -10%
Beja
camel cavalry offensive = 7.5%
camel cavalry defensive = 7.5%
local tax modifier = 10%
global tradevalue mult = 15%
max attrition = 5%
religion flex = -15%
Manden
archers offensive = 7.5%
archers defensive = 7.5%
light infantry offensive = 7.5%
light infantry defensive = 7.5%
religion flex = -10%
levy reinforce rate = 2.5%
tax income = 1
global tradevalue mult = 7.5%
castle vassal tax modifier = 2.5%
global supply limit = 10%
land organisation = -2.5%
Sosso
light cavalry offensive = 5%
light cavalry defensive = 5%
light infantry offensive = 5%
light infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
global tradevalue mult = 7.5%
land morale = 5%
add prestige modifier = 10%
siege speed = 20%
short reign length = 1
plot power modifier = 10%
Jolof
levy reinforce rate = 5%
tax income = 1
short reign length = -2
culture flex = -10%
global tradevalue mult = 15%
Bafour
levy reinforce rate = 5%
tax income = 1
religion flex = -10%
culture flex = -10%
global tradevalue mult = 15%
Songhai
global tradevalue mult = 15%
fort level = 0.5
land morale = 5%
tech growth modifier = 2.5%
add prestige modifier = 10%
church opinion = 3
Nahuatl
light infantry offensive = 5%
light infantry defensive = 10%
archers offensive = 10%
archers defensive = 5%
tech growth modifier = 5%
disease defence = -10%
tax income = 1
local tax modifier = 10%
land morale = 5%
Ashkenazi
short reign length = -2
local revolt risk = -1%
tax income = 2
trade route value = 2
Sephardi
short reign length = -2
local revolt risk = -1%
tax income = 2
trade route value = 2
Mizrahim
short reign length = -2
local revolt risk = -1%
tax income = 2
trade route value = 2
Bengali
religion flex = -10%
trade route value = 2
levy reinforce rate = 5%
tax income = 1
local tax modifier = 5%
tech growth modifier = 2.5%
Oriya
light infantry offensive = 5%
light infantry defensive = 5%
archers offensive = 5%
archers defensive = 5%
war elephants offensive = 5%
war elephants defensive = 5%
garrison size = 20%
local tax modifier = 5%
tax income = 1
global tradevalue mult = 7.5%
galleys perc = 10%
short reign length = -1
Assamese
levy reinforce rate = 2.5%
local revolt risk = -1%
local build time modifier = -5%
fort level = 0.25
max attrition = 2.5%
land organisation = 5%
local tax modifier = 5%
general opinion = 2
Hindustani
levy reinforce rate = 2.5%
fort level = 0.25
local revolt risk = -0.5%
max attrition = 5%
religion flex = -10%
short reign length = -2
local tax modifier = 5%
Gujurati
religion flex = -10%
trade route value = 2
global tradevalue mult = 15%
galleys perc = 20%
tech growth modifier economy = 10%
Panjabi
religion flex = -10%
tax income = 1
global tradevalue mult = 15%
levy reinforce rate = 5%
land morale = 5%
Rajput
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
knights offensive = 7.5%
knights defensive = 7.5%
levy reinforce rate = 5%
fort level = 0.5
add prestige modifier = 10%
trade route value = 2
Sindhi
religion flex = -10%0
local revolt risk = -1%
local tax modifier = 5%
levy reinforce rate = 5%
global tradevalue mult = 15%
add prestige modifier = 5%
Marathi
light cavalry offensive = 5%
light cavalry defensive = 5%
knights offensive = 5%
knights defensive = 5%
war elephants offensive = 5%
war elephants defensive = 5%
levy reinforce rate = 5%
fort level = 0.5
tax income = 0.5
local tax modifier = 5%
retinuesize perc = 5% per holding
Sinhala
fort level = 0.25
global tradevalue mult = 15%
local tax modifier = 5%
add prestige modifier = 10%
tax income = 1
max attrition = 5%
Tamil
tax income = 0.5
religion flex = -5%
trade route value = 2
local tax modifier = 5%
short reign length = -1
galleys perc = 10%
global tradevalue mult = 15%
retinuesize perc = 2.5% per holding
Telugu
fort level = 0.5
retinuesize perc = 2.5% per holding
add prestige modifier = 10%
local tax modifier = 10%
tax income = 0.5
global tradevalue mult = 7.5%
levy reinforce rate = 2.5%
Kannada
light cavalry offensive = 7.5%
light cavalry defensive = 7.5%
religion flex = -15%
global tradevalue mult = 15%
add prestige modifier = 10%
retinuesize perc = 5% per holding
Outremer
religion flex = -5%
short reign length = -1
add prestige modifier = 10%
church opinion = 3
fort level = 0.5
general opinion = 2
levy reinforce rate = 5%
Crusader / Latin
pikemen offensive = 2.5%
pikemen defensive = 2.5%
light cavalry offensive = 2.5%
light cavalry defensive = 2.5%
knights offensive = 2.5%
knights defensive = 2.5%
heavy infantry offensive = 2.5%
heavy infantry defensive = 2.5%
light infantry offensive = 2.5%
light infantry defensive = 2.5%
archers offensive = 2.5%
archers defensive = 2.5%
local tax modifier = 10%
tax income = 1
general opinion = 2
religion flex = -5%
land organisation = 5%
Coptic / Sahidic
trade route value = 1
global tradevalue mult = 15%
church opinion = 6
general opinion = 4
land morale = 20%5
local tax modifier = 10%
Assyrian
fort level = 0.5
garrison size = 20%
religion flex = -5%
max attrition = 5%
land morale = 5%
church opinion = 3
Horse
pikemen offensive = -50%
pikemen defensive = -50%
pikemen morale = -50%
light cavalry offensive = 100%
light cavalry defensive = 100%
light cavalry morale = 100%
knights offensive = 100%
knights defensive = 100%
knights morale = 100%
heavy infantry offensive = -50%
heavy infantry defensive = 50%
heavy infantry morale = -50%
light infantry offensive = -50%
light infantry defensive = -50%
light infantry morale = -50%
archers offensive = -50%
archers defensive = -50%
archers morale = -50%
horse archers offensive = 100%
horse archers defensive = 100%
horse archers morale = 100%