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I wish Gremlins just went over most obstacles instead of around map cover. They do this weird sort of drift animation around corners and it slows down the movement.
This is a good idea, if possible. I would probably still like him to be sped up, though.
Gremlins are now sped up by 150%. You can change that value in XComStopWastingMyTime.ini
(Please send all virtual-thanks to IphStich, who did most of the work on this feature)
GremlinSpeedMultiplier=2.5
line from XComStopWastingMyTime.ini, the gremlin animations get a REALLY LONG (almost 10 seconds) pause prior to flying anywhere (whether its doing a gremlin action or simply following your specialist around when he moves). If you leave it in there but play around with the values, then its all good.
I wanted to make them a bit less fast than what you've coded them to do, so have changed the setting to 2.0