Killing Floor 2

Killing Floor 2

Be the Zed Variety Pack (Unofficial mod)
Call Yente Mar 12, 2016 @ 11:01am
Patriarch abilities & controls
Heyo, thought this would help some peeps.

Chaingun: Primary fire
Fires a stream of bullets with moderate spread for several seconds.

Missile: Alternate fire
Wind up followed by firing 3 missiles simultaneously with moderate spread. Short cooldown.

Mortar attack: Reload key
Wind up followed by firing a cluster of missiles into the air that will target where players were when they were fired. This attack needs to be started while relatively close to survivors; if there are no survivors in range no missiles will be fired when the wind up is complete.

Invisibility: Flashlight key
Become cloaked; toggleable. Attacking will bring you out of stealth.

Tentacle Grab: Grenade key
The tentacle claw in your chest shoots out and snatches a survivor, bringing them to you. This attack must be used when near survivors; it will not even do the animation if none are nearby. Can miss if survivors move out of range after beginning the attack. Last time I checked, this wont actually break stealth and survivors can be snatched while invisible.

Healing syringe: Self-Heal key
Heal yourself a for a considerable amount of health derrr.

Melee: Melee bash key
This is context senstive.
While sprinting=Shoulder bash. Unparryable & hits multiple survivors in an AoE if it connects.
While moving left=Swipe forward and to the left of you.
While moving right=Swipe forward and to the right of you.
While moving forward=Do a Sparta-kick in front of you.
While moving backwards=Do a 360 degree spin that can hit multiple times. This attack is unparryable and seems to deal major damage against survivors who have been tentacle grabbed to you. This is the most lethal melee attack

Aiming down sights will do a roar.

Lemme know if i missed anything

I've only tested this against ai dummies and completely forgot about armor and perks getting extra health lol; forget what I said about the spinning melee being able to oneshot
Last edited by Call Yente; Mar 12, 2016 @ 12:06pm
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Showing 1-8 of 8 comments
Private Paula Mar 12, 2016 @ 11:10am 
can you help me how i start this mod in singleplayer?
Call Yente Mar 12, 2016 @ 11:17am 
Originally posted by Frankenstein:
can you help me how i start this mod in singleplayer?
Use the ~ key to open the console, then paste:

open KF-BioticsLab?game=KFGamePVP.KFGameInfo_BossChallenge

You can replace BioticsLab with other map names if you want. like Outpost or EvacuationPoint.

You can also type enablecheats and then spawn survivor dummies to practice on if you've bound a key for it.

If you haven't set a key its easy, I used the m key so i put:

setbind m spawnhumanpawn

If you kill all the dummies you make the game will end and change to a different map and you'll have to enablecheats again.
Private Paula Mar 12, 2016 @ 11:44am 
i activated console, pasted it in. Nothing happened. What i'm doing wrong? :(
Call Yente Mar 12, 2016 @ 11:47am 
Huh. I really don't know what to suggest. You are subscribed to the addon right? I don't mean to come off as patronizing it's just the only thing I can think of lol.
DocktorMedic Mar 31, 2016 @ 7:37pm 
Thankyou for this!! Also,what about Hans? :3
Last edited by DocktorMedic; Mar 31, 2016 @ 7:41pm
Call Yente Mar 31, 2016 @ 8:58pm 
Originally posted by Docktor Medic Mann M.D.:
Thankyou for this!! Also,what about Hans? :3
Didn't know it was updated with more zeds, but I tried it out just now. Hans doesn't seem to work completely; too lazy to look any further into it.
®omano Apr 1, 2016 @ 5:17am 
Only Patty works good for now, others are too weak/powerful/broken
Zane  [developer] Apr 5, 2016 @ 5:42pm 
For now :)
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