Space Engineers

Space Engineers

Reavers: Terror of the Verse
Mod Request
Regards, I think the mod is pretty good, but it's a little too aggressive for me, I know it from some servers. It's really hard to stay on your toes, I think the opponents attack too often. In my opinion that makes the game in the end ... Is there a way to reduce the frequency of attacks? Reavers raids are rather rare in the story, but in the game they happen every 5 minutes. I always struggle to install this mod as I don't like the frequency of attacks. Opponents, yes, sometimes like to attack, but not non-stop or with an eye to the sky or the finger on "control Gatling". I think the mod is also the wrong topic. So surprising I find it more interesting and Reavers on the subject should also be rarer. Most of the worlds are built up from the sun in the center outwards to the planets. So there is usually a center and an edge. The Reavers are Ranzone, you could somehow bring that in too, that the frequency rises from the center towards the edge or or objects close to the sun are completely spared .... The problem is that the NPC Mods generally only come out and have action are over. .. looking for something atmospheric but not completely decimated
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Ackapus Nov 25, 2021 @ 7:03pm 
TBH I've recently started a new server with optional Creative and I've been avoiding Reavers just fine.
Use GPS waypoints for your bases, don't put antennas on anything.
If you take over something with antennas and bring it back to your base, turn broadcast off.
If you see a Reaver get within 5km of you, stop moving.

So far I've only one get within 3 klicks, and it didn't even spot my ship. I've even had up to three separate Reavers in the sky at the same time.

Think about the source material- the Reavers closed in when they sensed movement, a signal, or saw motion. It's perfectly possible to hide from them, even with a base that's five digits of PCU.

And if their ram-happy behavior gives you fits, find a mod with shields that absorb collisions. Save you a world of hurt against Reavers, they will.
Zerg May 8 @ 5:05pm 
started a server recently and they respond to beacons but not antennas, they also only seem to fly over 5km above
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Showing 1-2 of 2 comments
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