Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Use GPS waypoints for your bases, don't put antennas on anything.
If you take over something with antennas and bring it back to your base, turn broadcast off.
If you see a Reaver get within 5km of you, stop moving.
So far I've only one get within 3 klicks, and it didn't even spot my ship. I've even had up to three separate Reavers in the sky at the same time.
Think about the source material- the Reavers closed in when they sensed movement, a signal, or saw motion. It's perfectly possible to hide from them, even with a base that's five digits of PCU.
And if their ram-happy behavior gives you fits, find a mod with shields that absorb collisions. Save you a world of hurt against Reavers, they will.