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TLDR : the major change right now, for the Fallen Guardian, Grell, Mordrox and Plunder Clove, is twofolds
On a side note, in the current video, you can see that just after I enter the boss area the gate closes. This is not the case in the vanilla version, and that's what I wanted to emphasize.
I wanted to make a video of the Plunder Clove fight (since it's a lot more noticeable there), but I am quite busy this week.
I want in this mod to make you feel that the bosses are important. However, it's a work in progress, and i still have a lot to do.. But when this mod will be finished, I am intending to have the following changes to the boss fights :
The boss fights won't be the only thing I want to change.
I have some random notes here about some change ideas.
But I guess I won't do it before I'm done dealing with bosses, and this will take a good while.
I'm very open to suggestions