Mount & Blade: Warband

Mount & Blade: Warband

Fall of the Calradian Empire
Lupus Sacerdos  [developer] Feb 27, 2019 @ 1:13am
Suggestion
If you have any suggestions, add them here.
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Showing 1-15 of 19 comments
Garde Feb 27, 2019 @ 6:57am 
Do not add the mod diplomacy. The mod is fine as it is. Thank you.
Lupus Sacerdos  [developer] Feb 27, 2019 @ 1:48pm 
Don't worry, Diplo version will be different mod on workshop.
Garde Feb 27, 2019 @ 2:03pm 
Ok, thanks for your answer! Thanks again for this great mod!
Hans Landa Mar 1, 2019 @ 11:35am 
I hope this mod doesn't fall by the wayside given that Bannerlord is right around the corner, but there seems to be a positive (albeit small) group really looking forward to this mod, myself included. Anyhow:

1. I would highly recommend adding diplomacy, as it is the greatest sub-mod ever made for this game, and it adds a ton of leeway in roleplaying.

2. Menu options, such as changing banner in camp, executing captured lords (such as in Nova Aetas) is very useful and I don't enjoy mods without them.

3. Don't follow the Roman template too much. Sure the "Calradic Empire" is essentially Rome, and I think the aesthetics (red and gold, eagle, etc) are great, but you should try and make this mod your own. Nova Aetas, for example, had the Mithridian Empire (the Byzantines, historically) act in the same way as the historical Byzantines, but had very different arms and armor that made them feel very unique. Or how the Empire in Skyrim was obvious based on the Romans, but separated themselves from the real world Romans on several levels that made them feel unique and fantasy-like.

4. One of the biggest qualms I have with mods is that they try to do too much too fast. For example, Anno Domini has a massive map and tons of factions, but very little to do. Focus on quality over quantity.

5. Quality troops are a always a must. I know it difficult getting items from one mod to another, but there are quite a few mods with lots of excellent and original armors that I think would embody the "ancient Vaegirs", for example, quite well. The Warhammer mod for Mount and Blade has an insane amount of armor and weapons to draw from that I think would be great additions.

So far I like what you've done, keep up the good work!

Lupus Sacerdos  [developer] Mar 2, 2019 @ 8:45am 
Last two are quite extensive, and will be taken into consideration. I have read them, but I will need to take a look at some specific, like new tiers of troops, for example. As for balancing, Calradian Empire is not meant to survive without players intervention, so I will not be buffing them. They have a full set of lords, so they will catch up quickly if they get some land.
Parabellum Mar 2, 2019 @ 11:36am 
I like this mod :D Do you think you can change armor of Calradian empire units to red ones? Because then they will look more like roman soldiers.:RyseHelmet:
Lupus Sacerdos  [developer] Mar 2, 2019 @ 1:59pm 
I can, but Swadia has a ton of red. I'm not sure it's a good idea...
Lupus Sacerdos  [developer] Mar 4, 2019 @ 3:32am 
If AI was capable of spear-wall, and stopped using spear as a stick (why paradox, ffs?), I would. As a matter of fact, that is how I started making this mod. But due to AI thinking that "thrusting is for weaklings, real men club enemies to death" I left only limitanei as spearmen, while most others have spear as secondary weapon, except foederati.
HacaPotato Mar 5, 2019 @ 8:09pm 
Originally posted by Hans Landa:
I hope this mod doesn't fall by the wayside given that Bannerlord is right around the corner,
Puff puff pass bro, whatever you are smoking I want some.
Last edited by HacaPotato; Mar 5, 2019 @ 8:10pm
Lupus Sacerdos  [developer] Mar 6, 2019 @ 2:38am 
I might as well comment on that.
1.As far as I know, Bannerlord might not even come out, or come out many years from now. We don't have ANY info on half of the factions, but there will be camels confirmed.
2.This mod is inspired by TW Atilla, more than by Bannerlord. And I doubt Attila 2 would cause me to abandon my mod, since I have already read anything I could about late Roman armies.
boyan.kokos Mar 17, 2019 @ 3:11am 
I would propose a suggestion of factions based on the Gauls and Persians, maybe a few new cities an egyptian and greek subfactions with different armors and weapons as auxilia
Lupus Sacerdos  [developer] Mar 17, 2019 @ 2:30pm 
Sarranids are based on Sassanids, aka. Persians. Gauls in middle age is bit out of my area of expertise, as I can't imagine how they would look. However, I do have plans for a new faction, but its not done yet.
_JL_ Nov 24, 2019 @ 4:38am 
Add diplomcy and custom troop trees
Lupus Sacerdos  [developer] Nov 24, 2019 @ 3:15pm 
Troop trees are custom. This mod seeks to expand and modify, but not replace vanilla stuff.
_JL_ Nov 25, 2019 @ 1:37am 
what I meant is too make your own troops.
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