Counter-Strike 2

Counter-Strike 2

br_electrified
 This topic has been pinned, so it's probably important
Mike  [developer] Aug 14, 2015 @ 2:44am
Suggestions
If you have any ideas for the map post here.

+25 hp for a kill have been added on servers. 100 hp is still max.

Edit:
- The green zone will probably be closed to a specific time in the next version.
- I dont think its possible do disable xray in custom mode... I have been looking in cfg files and googling alot and I cant find a client or server side command for disabling xray. If someone find how this is possible to make in a game mode thats not competitive I really want to know! ( :
Last edited by Mike; Aug 20, 2015 @ 7:44am
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Showing 1-15 of 124 comments
eri =.= Aug 14, 2015 @ 11:00am 
add armor
TMinz Aug 14, 2015 @ 12:13pm 
armor and health pickups would be nice
TMinz Aug 14, 2015 @ 1:04pm 
Also can you write where the server is located next to the ip?
ScottieManny Aug 14, 2015 @ 7:50pm 
Honestly, Seriously love what you've done here, CSGO with this type of game mode is <3 But.. I've got a few suggestions, I think you should make a completely new map and scrap the music in the background, Spread out the spawn locations and add sniper points around the map, Make it abit more 'Wild.' Such as urban warfare type style map
2brostudio Aug 14, 2015 @ 9:16pm 
I would definitely add armor. The one tap glocks are really annoying right at the start, especially because of how close everyone is. Sure, it'll take a few rounds no matter what for people who keep dying right away to find a strat they're comfortable with, but the one taps are a bit out of hand considering each round is at max 6 minutes.

Aesthetically with this map, it would be cool to have the lights go out in each zone once they become electrified. Not only would it look pretty rad, but it would also serve as a visual reminder that you can't go there. Other than that, the map was really good and I had a fun time. :B1:
R3MƗƗX Aug 15, 2015 @ 1:25am 
I think maybe everyone should start out with a knife and then go find weapons on the map.
el_bla' Aug 15, 2015 @ 2:44am 
Hi,
I'm glad to see that there is an other developper interested in BR maps. I already made a couple of BR maps (http://steamcommunity.com/sharedfiles/filedetails/?id=200743300) and i gave the scripts and entities i used in my map to reproduce the game mod. Unfortunatly, due to some patch the map is not working as intended anymore and the source i gave got removed. Now i'm not especially motivated in updating my work or create more BR maps, so if you want to access my scripts or source files for some inspiration or example, you can message me and i will be pleased to do so
MooN_Spark Aug 15, 2015 @ 3:49am 
Omg... Went first time on the server... Won the game by being the last survivor and got votekicked by the 2nd last player... Are there any admins online? Because it would be really good to turn off votekick option.
Deadofnight Aug 15, 2015 @ 3:52am 
Add australian servers.
♥cяεερ♥ Aug 15, 2015 @ 6:32am 
- Meaby cubemaps, those reflections on weapon scopes make me crazy Dx
- Player colision to some smaller steps to remove junkyness
- Meaby add armor to the middle or to the far corners of the map
Last edited by ♥cяεερ♥; Aug 15, 2015 @ 7:20am
NTripleOne Aug 15, 2015 @ 7:14am 
Disable spectating entirely. I'm tired of getting kicked for being good.
gaia Aug 15, 2015 @ 7:28am 
Originally posted by Nige111:
Disable spectating entirely. I'm tired of getting kicked for being good.
Definitely needs to be changed, too many people calling out others for a) skills, or b) geniune cheating. Don't know why it is still there. or atleast disable x-ray and stick the spec on the person who killed you. don't know if that's possible however.
Mike  [developer] Aug 15, 2015 @ 7:39am 
I will try to get the spectating mode right later today. Now I will be gone for some hours.
♥cяεερ♥ Aug 15, 2015 @ 8:35am 
You could just disable votekicking for now, it would stop most of the complains
B__ri__d__ge Aug 15, 2015 @ 8:44am 
Maybe, make in the middle a very little area so at 30 Seconds the area is not electrified. Maybe with "add colour" output you change the color areas that are electrified to blue?
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