Project Zomboid

Project Zomboid

Hydrocraft (Build 40)
Solar generators
First of all, thanks for the mod. Enjoying it a lot. :)

Is there a chance that the bug with the solar generators is going to get fixed? The one where it stops providing power when you go to far away/restart the server and it has to be plugged in again?

It's causing things to be kinda screwy in the multiplayer server I'm currently a part of.

Thanks!
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bjjorick Dec 4, 2020 @ 1:59pm 
hmmm, do you know how far away you have to be for this to happen? I'd say there's two possibilities:

1. everything but some custom coded objects (in the main game, not hydro) are set to 'sleep/inactive' automatically, meaning you'd likely have to edit the main files to generate an extension

2. everthing is intended to sleep after x distance. this is unlikely based on the way food/fridges work and it needing to do a check of powered/unpowered and run commands based on food

as such, i don't think this is something hydrocraft can fix directly (as it would require modding a core game file) and it's likely that there's a custom code line you have to enter directly into the game's files.

Sorry, i know it's not much help, but just seems extremely likely
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