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1. everything but some custom coded objects (in the main game, not hydro) are set to 'sleep/inactive' automatically, meaning you'd likely have to edit the main files to generate an extension
2. everthing is intended to sleep after x distance. this is unlikely based on the way food/fridges work and it needing to do a check of powered/unpowered and run commands based on food
as such, i don't think this is something hydrocraft can fix directly (as it would require modding a core game file) and it's likely that there's a custom code line you have to enter directly into the game's files.
Sorry, i know it's not much help, but just seems extremely likely