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This has been a bug for awhile, there is a post about it on the Dota 2 forums. Here is the link Dev.Dota2. I suggest posting there so it gains more recogintion and is fixed. It is an error between the client and the host not communicating the tree grid correctly.
No problem, if you want to test it, the problem does not persist for the host. He will be able to use everything no problem. However for most other people it will not work correctly. Also heroes like Nature's Prophet, Timbersaw, and other heroes that can break trees will work still, but the trees will not actually show being broken. It will break them across the map and despite this, you will have vision through the trees that you cast on (depsite them still being drawn there) and you will be able to move through them. Just an FYI.
Make sure that the path corners are not floating, this can cause the issue, especailly with large numbers of creeps.
Sounds like it is more of a Reborn issue/ region issue.