Dota 2
Dota 2 Horde Mode
Diellan  [developer] May 19, 2016 @ 12:41pm
v1.17 Discussion
1.17a
Heroes:
// Naga Siren
-- Mirror Image now provides 3 images at all levels instead of 1/2/3/4
-- Mirror Image incoming damage changed from 200% to 350/300/250/200
-- Mirror Image outgoing damage change from 50% to 25/35/45/55
-- Riptide damage reduced from 150/220/310/400 to 120/180/240/300
== Ensnare is now an AoE and deals 100/160/220/280 magical damage to affected targets

// Undying
-- Fixed crash bug
-- Zombies created from Summon Zombie now last only 40 seconds
-- Summon Zombie cooldown reduced from 110/100/90/80 to 40
-- Summon Zombie manacost reduced from 250/300/350/400 to 150
-- Tombstone reverted to vanilla
-- Soul Rip max units doubled


1.17
This is the first step of several changes to be made to towers. Expect more to come!

General:
-- Allied tower upgrades altered:
--- Tower Strafe replaced with Tower Debuff Aura (reduced armor and spell resistance of nearby enemies)
--- Tower Liquid Fire replaced with Tower Split Shot

-- Dire mega towers now have 50 physical damage block
-- Dire mega towers hit points reduced from 6600 to 4800
-- Dire towers now have the Tower Debuff Aura and Tower Split Shot abilities (rank 1 for tier 1, etc.)
Last edited by Diellan; May 24, 2016 @ 3:25am