Dota 2
Dota 2 Horde Mode
Diellan  [udvikler] 4. nov. 2017 kl. 9:29
v1.24 Discussion
1.24n
// Difficulty

Reduced enemy bonuses granted by the difficulty buff
Reduced difficulty-based enemy HP multiplier
Rapier Ogre now spawns on all difficulties
// Legion Commander

Level 15 Overwhelming Odds talent replaced with +8 Armor
// Timbersaw

Level 25 Whirling Death talent replaced with +90 Movement Speed
// Treant

Leech Seed talent fixed
Leech Seed cooldown reduction interaction fixed
// Underlord

Atrophy Aura hero reference hidden
Level 15 Atrophy Aura talent replaced with Level 25 Firestorm talent
Level 25 Firestorm talent replaced with +20 Armor
// Venomancer

Level 20 Gale talent replaced with +60 Damage
// Viper

Level 20 Damage talent replaced with +6 Mana Regen

1.24m
3 new auras for a total of 6
The chance for a regular enemy to spawn with an aura reduced to a flat 12% across all difficulties above easy, 2% for each aura type
Added proper tooltips for all auras
Changed visual effect to a more distinct one

//Outworld Devourer
Scepter splash for Arcane Orb increased to 60%

//Visage
Familiar HP increased to 600/1200/1800

1.24l
Fixed difficulty scaling bug

1.24k
Difficulty overhaul
-Enemy HP scales based on the number of players/heroes (whichever is higher) at 0:00
-Formula: 1 + 0.2 * (players - 2); [1p: 80% HP, 2p: 100% HP, 3p: 120% HP, etc.]
-Additionally, boss HP scales based on difficulty
-Formula: 1 + 0.1 * difficulty [Easy: 100%, Medium: 110%, Hard: 120%, Ultra: 130%]
-Difficulty aura actually works now, moved to friendly ancient, integrated offense and armor bonuses
-Formula: +15% enemy outgoing damage and -10% enemy incoming damage per each difficulty level above Easy [up to +45%/-30% on Ultra]
-At player counts above 1 and difficulties above Easy regular enemies have a chance to spawn with one of 3 new auras: Frenzy, Blight, or Corruption [the chance increases with player count and difficulty]
-Boss HP adjusted to reflect difficulty changes
-Overall challenge will increase at higher player counts, while solo players should have more options (a significant number of games played are 1p games, according to statistics). 4p map should be unnecessary now.

Hero changes
//Undying
Tombstone cooldown reduced to 60 seconds at all levels

//Shadow Fiend
Shadow Raze mana cost increased to 60

//Spectre
Spectral Dagger damage increased to 120/200/280/360

//Razor
Plasma Field damage increased to 80-160/120-240/160-320/200-400
Unstable Current damage increased to 160/240/320/400 and radius increased to 500

//Visage
Gravekeeper's Cloak replaced with Gravekeeper's Presence aura
Provides an armor and magic resist bonus to units under Visage's control
The bonus is halved for Visage
Gravekeeper's Cloak talent replaced with Spell Lifesteal
Familiars buffed
HP increased to 500/750/1000 and damage increased to 40/60/80
Familiars' attacks deal splash damage in a small area; damage quickly decreases towards the edge of the area

//Dark Willow
An attempt to make her abilities more useful in Horde Mode
Shadow Realm cooldown and mana cost greatly reduced
Bramble Maze damage doubled
Bedlam attack radius increased and damage rescaled

//Necrophos
Heartstopper fixed to work with the talent and max damage increased to 60/90/120/150 per second

//Outworld Devourer
Aghanim's Scepter adds 30% splash damage in a small radius to Arcane Orb instead of increasing damage on the ultimate
Aghanim's Scepter still adds charges to Astral Imprisonment

//Phoenix
Fixed Fire Spirits

Item Changes
Aether Lens finally provides all listed bonuses; stats from multiple Lenses do not stack

New item: Armor of Insight
Pipe of Insight + Crimson Guard + Recipe
Provides damage reduction to the wearer and a weak damage reduction/HP regen aura
Can be activated to greatly increase the strength of the aura for 8 seconds; 60 second cooldown

1.24j
Fix to crash

1.24i
Fixed typo in War Fury's mana regen tooltip
Axe: Berserker's Call fixed
Beastmaster: Call of the Wild description fixed + workaround to show true boar damage in the tooltip
Brewmaster: Drunken Brawler evasion and crit chance fixed (did not work previously, outside of the guaranteed trigger)
Visage: Soul Assumption aoe damage fixed
Urn of Shadows/Spirit Vessel: buy/sell exploit fixed
Updated boss health formula to increase current health in addition to max health at higher player counts

1.24h
Urn of Shadows and Spirit Vessel removed until we figure out what Valve did to them
Fixed Wasp activation ability
Fixed Bane's Enfeeble
Bane +90 damage changed back to Enfeeble Steals Damage
Brain Sap heal no longer scales with number of targets hit

1.24g
Revert Nature's Prophet Force of Nature to vanilla
Removed some problematic end game abilities

1.24f
Fix to SYK recipe
Rearranged the shop to include more items
Removed duplicate ultimates from several heroes

//Abaddon

Death Coil
Damage/Heal increased from 100/150/200/250 to 150/200/250/300
Self Damage increased from 75/100/125/150 to 80/120/160/200
Level 15 Talent
Spell Amplification increased from 10% to 12%

//Alchemist
Acid Spray
-Armor Reduction increased from 1/3/5/7 to 2/4/6/8

//Ancient Apparition
Cold Feet
Damage Interval from 0.8 to 1 (4 instances instead of 5)
Tick Damage from 30/50/70/90 to 50/75/100/125
Radius from 350 to 400
Updated addon_english.txt

Ice Vortex
Spell Resistance debuff reduced from 15/20/25/30 to 10/15/20/25

Chilling Touch
Cooldown from 30/25/20/15 to 24/20/16/12
Mana Cost from 110/120/130/140 to 50/60/70/80
Bonus Damage from 100/135/170/215 to 60/80/100/120
Radius from 800 to 525 (vanilla)

Ice Blast
Cooldown from 20/15/10 to 30/25/20

Level 25 Talent
25% Lifesteal replaced with 20% Spell Lifesteal
4 Cold Feet Charges replaced with 20% Evasion

//Anti-Mage

Mana Break
Mana burned from 28/40/52/64 to 16/32/48/64
Damage per mana burned from 0.6 to 1.0
Updated addon_english.txt


//Arc Warden
Flux
Mana Cost from 75 to 60/80/100/120
Duration from 6 to 4
Damage per second from 20/35/50/65 to 25/50/75/100
Radius from 325 to 300
Spark Wraith
Mana Cost from 80 to 50/60/70/80
Activation Delay from 3 to 3/2.5/2/1.5
Damage from 100/160/220/280 to 150/250/350/450
Ministun duration from 0.4/0.5/0.6/0.7 to 0.4/0.6/0.8/1
Tempest Double
Cooldown from 40/30/20 to 48/40/32
Duration from 22/24/26 to 16/20/24

//Axe
Berserker’s Call
Bonus Armor rescaled from 40 to 20/40/60/80

Culling Blade
Removed duplicate ultimate

//Bane
Enfeeble
Cooldown from 8 to 12
Brain Sap
Updated addon_english.txt
Nightmare
Mana Cost from 165 to 80/100/120/140
Cooldown from 22/19/16/13 to 22/20/18/16
Duration from 4/5/6/7 to 10/15/20/25
Fiend’s Grip
Removed duplicate ultimate
Updated addon_english.txt
Level 15 Talent
Damage bonus reduced from 120 to 90
Level 20 Talent
Cooldown Reduction reduced from 20% to 15%

//Pangolier

Swashbuckle
Damage from 24/42/60/78 to 30/50/70/90
Mana Cost from 70/80/90/100 to 50/60/70/80
Shield Crash
Damage from 75/150/225/300 to 120/200/280/360
Mana Cost from 90/100/110/120 to 80
Rolling Thunder
Damage from 200/275/350 to 200/300/400
Duration from 6/7/8 to 8/10/12

1.24e
Wasp no longer loses evasion when activated
Tweaks to late game code to determine what the crash is

1.24d
Removed references from no longer existing skills in the late game survival triggers (caused a crash)
Rapier Ogre is now an Ancient
Organ Distillator's 60 second arcane orb talent replaced with +35 Intelligence
Fixed bug preventing bosses to spawn with moon shards

Wraith King Temporary Rework
- Mortal Strike replaced with Blade Dance
- +5 Skeletons replaced with +7 armor
- +30 skeleton damage replaced with 25% cleave

1.24c
7.07b Parity!
Swapped Bane's talents to match the change
Reduced War Fury damage by 5
Fix to Elder Titan's stomp

1.24a
Damage bonus on King Rapier and SnYnK fixed
Fixed AOE Tooltip on Brain Sap
Fixed Fiend's Grip damage
War Fury now requires a Battle Fury and a Claymore
Fixed Dragon Javelins in the store

1.24
7.07 Parity Patch

Added Dark Willow and Pangolier!

Heroes:
Abaddon
Replaced +50 Mist Coil Heal/Damage with 10% spell amp

Bane
Replaced Enfeeble Steals Damage with +120 attack damage

Bloodseeker
Replaced +20 Thirst with +75 movement speed

Bounty Hunter
Replaced +300 Track with +120 attack damage

Dark Seer
Replaced Parallel Wall with +420 gpm

Faceless Void
Replaced +100 Time Lock Damage with +20 agility

Magnus
Replaced +500 Skewer range with +150 cast range

Phantom Assassin
Replaced Double Strike Stifling Dagger with +30 Attack Speed

Pugna
Replaced Nether Ward Health with +15 to all stats
Replaced Nether Ward Damage with +30% spell lifesteal

Riki
Replaced Blink Strike range with +150 cast range
Replaced Tricks of the Trade AOE with +100 attack damage

Puck
Replaced Waning Rift cooldown with 20% cooldown reduction

Shadow Shaman
Replaced Hex cooldown with 20% cooldown reduction
Replaced Shackles duration with 15% spell amplify

Silencer
+2 int steal makes every dead creep count twice
Replaced +2s global silence with 20% cooldown reduction

Slark
Replaced +3s pounce leash with +100 leap attack speed
Replaced 120s essence shift with +40 agility

Spectre
Replaced +20% Haunt damage with +40 agility

Terrorblade
Replaced -8s Reflection cooldown with +20% Evasion
Replaced -35s Sunder cooldown with +25 health regen

Tinker
Replaced +100 Laser damage with +35 Intelligence
Replaced +0.3s Heat-seeking missile stun with +14 mana regen

Undying
Replaced +20s decay with +15 strength

Vengeful Spirit
Replaced Magic Missile pierces spell immunity with Reincarnation 200s

Visage
Replaced Soul Assumption double strike with 12% spell amplify
Replaced +15 soul assumption damage per charge with 15% cooldown reduction

Items:
Aether Lens upgrades add +50 max mana, +0.5 mana regen, and 50 cast range
Quelling Axe now requires Quelling Blade and Demon Edge
Quelling Axe gives 42 damage and has increased cleave size
Battle Fury now requires Quelling Axe and a Perseverance
War Fury damage reduced from 70 to 65, hp regen reduced from 9 to 8, mana regen set to 2.5, cleave size increased
Boots of Power no longer give bonus damage and give +20 to all stats
Boots of Agility no longer give bonus damage and give +55 agility and +25 to other stats
Boots of Intellect no longer give bonus damage and give +55 intelligence and +25 to other stats
Boots of Strength no longer give bonus damage and give +55 strength and +25 to other stats
Deathstone no longer gives bonus damage and gives +30 intelligence
Dragon Javelins no longer give bonus damage
King Rapier no longer bashes, instead has 60 attack speed and full true strike (unlike MKB)
Desolator 2 armor reduction reduced to -12
Eye of Skadi no longer requires an orb of venom
Sange and Yasha and Atos replaced with Sange and Yasha and Kaya
Shiva's Guard 2 no longer gives bonus damage and gives increased stats
Sidst redigeret af Diellan; 14. jan. 2018 kl. 22:00
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Viser 1-15 af 20 kommentarer
SiEgE 4. nov. 2017 kl. 14:18 
King rapier grants no damage, nor 75% of true strike.
War Fury recipe is unbuyable.

Also, server crashes after Spooki phase.

Bane:
Ultimate only deals damage at the first instance
Sidst redigeret af SiEgE; 4. nov. 2017 kl. 22:51
Totalani 5. nov. 2017 kl. 5:32 
Thanks for the update, the silencer Q doesnt work.
Totalani 5. nov. 2017 kl. 6:13 
PL Q doesnt work either :)
Diellan  [udvikler] 5. nov. 2017 kl. 12:13 
His spear works fine?
Totalani 5. nov. 2017 kl. 12:48 
It didnt seam to spawn the illusion, I might have seen things, I will check it again tomorrow.
hwfanatic 6. nov. 2017 kl. 10:49 
Wraith King seems to one shot Rapier Ogre most of the time, even relatively early.
Server stops responding at wave 38:00
My 0.02$
Diellan  [udvikler] 6. nov. 2017 kl. 11:36 
Dammit. I need to do something about Mortal Strike I guess.
hwfanatic 6. nov. 2017 kl. 12:00 
Brewmaster has a guaranteed crit every strike (not against buildings though) and a very high evasion from the start.
Sidst redigeret af hwfanatic; 6. nov. 2017 kl. 12:12
Diellan  [udvikler] 6. nov. 2017 kl. 12:24 
Oprindeligt skrevet af hwfanatic:
Brewmaster has a guaranteed crit every strike (not against buildings though) and a very high evasion from the start.

That's weird. I didn't touch Drunken Brawler...
SiEgE 6. nov. 2017 kl. 13:23 
Oprindeligt skrevet af Diellan:
Dammit. I need to do something about Mortal Strike I guess.
WK one-shots any hero creep(spirit bear included?), so, It'll be fixed eventually. Just replace this new crit with any other crit types(just give him PA's coup de grace-like ulti for 600% crit, just like it was before the 7.07).
Sidst redigeret af SiEgE; 6. nov. 2017 kl. 13:25
hwfanatic 7. nov. 2017 kl. 9:42 
Scourge ward Q doesn't work. Not a huge deal of course but since we are reporting. :-)

EDIT:
Monkey king has phantasm and it doesn't do anything. Also, two versions of jingu, one of which doesn't work.
Crash is at 38:30 precisely.
Sidst redigeret af hwfanatic; 7. nov. 2017 kl. 11:47
Totalani 15. nov. 2017 kl. 9:57 
Late game the servers always crash, I dont have the exact time but after the skeleton boss.
Sidst redigeret af Totalani; 15. nov. 2017 kl. 9:57
hwfanatic 18. nov. 2017 kl. 15:24 
Just had a 49 minutes game on medium. Maybe the crash at 38:30 is on hard only? At any rate, thanks for maintaining the mod.
SleeperCat 14. jan. 2018 kl. 8:23 
The game became more or less playable (even on "Hard" difficulty there was an opportunity to play without spam auras from the creeps with old "Blight" and "Corruption". I would like to thank for:
1) Added description to auras of creeps and effects for a simpler understanding.
2) More active movement / active spam of creeps on the line on difficulties after 1.24k-124m patches (although, probably, you did not change this parameter).
Remained only the unused talents of some of the heroes that need to be replaced:
1. Rubick: talent on 15th level "+35 Decrease Hero Damage with Fade Bolt";
2. Venomancer: talent on 20th level "When Venomous Gale hits a hero, 2 wards are summoned";
3. Dark Willow: talen on 20th level "+300 to the maximum damage from Shadow Realm";
4. Timbersaw: talent on 25th level "+ 8% decrease in Whirling attributes";
5. Underlord: talent on 25th level "25% damage from buildings by Firestorm"
6. Legin Commander: talent on 15th level "+50 Damage to Overwhelming Odds from each hero"

Sir Pannbiff 14. jan. 2018 kl. 13:45 
Rubick's, Willow's, and Underlord's talents work fine, the rest will be replaced :-)
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