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Turanic Vulcan Frigate
Turanic Outpost
Turanic Carrier
Turanic Garbage Dump Ship
Kadeshi Mothership
Progenitor Super Carrier
Also, Can I have the subsystems and weapons for these ships too?
1. Hiigaran pulsar corvette. You can build these anytime as long as ONE Corvette facility (mostly on Mothership in early game) is present on the battlefield (doesn't require Corvette facility on-board any additional production ships).
2. Same as above goes for Turanic Ion and Drill frigates. As long as ONE Frigate facility is present you can build these from any capable ship, while Vulkan and Jamming frigates still require Frigate facility on-board.
Is all above intended because of balace reasons or just overlooked?
3. Why there is only one corvette unit for Hiigarans? I really like the changes to pulsar (double barrels rock!), but i really miss mah gunships.
Aaaaand Kushan brand new missle frigates are awesome! Keep up the good work!
Thank you for your time.
1/2: Those are intended changes because of balance reasons. You can read more about it in our Races Guide on ModDB (Hiigaran/Vaygr sections): https://www.moddb.com/mods/fx-galaxy/features/fxmod-races-playing-styles.
3: Gunships and Minelayers were rarely used (if ever). With the Flak Frigates the Hiigarans have some of the best anti-fighter coverage in the game already, and even in vanilla HW2 most players deemed the regular Pulsars a lot more effective against fighters than the actual Gunships. So we merged the purpose of the obsolete Gunship with the Pulsar, giving it a double barrel and a small combat boost against fighters.