Arma 3
Kunduz, Afghanistan
Nucleak Jun 24, 2017 @ 4:18pm
Doors
Doors wont open, is this a bug and if so how do i fix it.
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Showing 1-10 of 10 comments
SOL Jun 27, 2017 @ 11:23am 
Search Kunduz open door scripts in workshop
嗨歌 Sep 26, 2017 @ 6:16am 
Have you solved the problem?
Nucleak Sep 26, 2017 @ 1:46pm 
I havent played arma in a while so idk
Malikyte May 26, 2018 @ 9:30pm 
Can confirm this is still a problem, playing it right now.
Gunter Severloh Nov 25, 2018 @ 11:44pm 
Just use the Fixed doors version of Kunduz
https://steamcommunity.com/sharedfiles/filedetails/?id=1188303655
zielony oficer Sep 19, 2023 @ 4:43am 
Originally posted by Gunter Severloh:
Just use the Fixed doors version of Kunduz
https://steamcommunity.com/sharedfiles/filedetails/?id=1188303655
scenarios made for original kunzduz rather would not work with this am I right?
Gunter Severloh Sep 19, 2023 @ 5:29am 
The fixed doors version is the same exact map, its just a new copy with the doors fixed,
should work regardless just think of the fixed doors as an update to the original map.
The scenario's dependency on the map is only a dependency because theres assets in
the scenario that are on the map, you can take that scenario and port it to another map
and it wont make any difference.

Only time you need to worry about a scenario not working on a map is if in the scenario
your using assets from that map like objects and stuff, that lets say you used an
updated version of that map but that map dont use the same objects, then it would
break the mission, you would get an error stating missing addons ect,.
So no with the fixed door version nothing was changed from the original
other then the doors are working, rather openable.
If you dont trust it, then port the scenario to this map.
Last edited by Gunter Severloh; Sep 19, 2023 @ 5:30am
zielony oficer Sep 19, 2023 @ 12:33pm 
Originally posted by Gunter Severloh:
The fixed doors version is the same exact map, its just a new copy with the doors fixed,
should work regardless just think of the fixed doors as an update to the original map.
The scenario's dependency on the map is only a dependency because theres assets in
the scenario that are on the map, you can take that scenario and port it to another map
and it wont make any difference.

Only time you need to worry about a scenario not working on a map is if in the scenario
your using assets from that map like objects and stuff, that lets say you used an
updated version of that map but that map dont use the same objects, then it would
break the mission, you would get an error stating missing addons ect,.
So no with the fixed door version nothing was changed from the original
other then the doors are working, rather openable.
If you dont trust it, then port the scenario to this map.

Thanks a lot for both fast reply and explanation!
I will give it a try somehow and look for workaround for dynamic recon ops
Gunter Severloh Sep 19, 2023 @ 4:38pm 
Welcome!
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