Arma 3
Kunduz, Afghanistan
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Update: Jun 5, 2016 @ 11:49pm

v1.20.2

Optimized Vegetation LOD Performance
Optimized File Size By ~177Mb
Tweaked Door Sounds
Tweaked Vegetation Shading
Fixed Tunnel Shadows
Fixed Code Pathing Bugs
Fixed Code Formatting

Known Issues

General Lighting (BIS Development Issues)

Update: Jun 3, 2016 @ 1:48am

v1.20.1

Fixed missing moon and stars
Fixed AI/AI vehicles can now cross the two main north and south river bridges
Fixed tunnel system shadows

Update: Jun 1, 2016 @ 12:17am

v1.20:

Updated terrain lighting to v1.60+
Updated tree shaders
Updated satellite image
Updated normal image
Updated object textures
Updated terrain textures
Updated clutter
Updated road network
Updated location names
Updated door system to A3 standard
Updated vegetation layout
Updated compound layout
Updated terrain layout
Updated config code standards
Updated sounds
Updated fort compound

Fixed satellite colour imbalance
Fixed floating objects
Fixed airport road elevation
Fixed road paths
Fixed object angles
Fixed door issues
Fixed clipping objects
Fixed outside terrain
Fixed dust effects

Update: Apr 26, 2015 @ 6:48am

v1.08

Fixed AI offset for roads.
Fixed floating trees.
Fixed floating rocks.
Fixed clipping wall.
Fixed vegetation irregularities.
Tweaked Minaret roadway.
Tweaked compound walls.

Update: Apr 14, 2015 @ 10:31pm

v1.07

- Fixed popping corner wall lod.
- Fixed popping tree lod.
- Removed bush from FOB 2 area.
- Fixed damage states for market objects.
- Fixed compound foundations.

Update: Apr 11, 2015 @ 3:02am

v1.06

- Tweaked Qalat.
- Fixed AI wall issue.
- Fixed long standing ruin texture issue.
- Fixed RPT model errors.
- Fixed PhysX Lod.
- Fixed bushes on roads.
- Fixed corn crop collisions.
- Fixed bunker roadways.

Update: Apr 9, 2015 @ 3:56am

v1.05

Fixed AI getting stuck in walls.
Improved AI pathfinding for certain areas.

Update: Apr 9, 2015 @ 1:59am

v1.04

- Fixed mosque wall damage state roadways.
- Fixed time of day for intro mission.
- Fixed floating rocks.
- Fixed heightmap issues.
- Fixed weapon bi-pod deployment on the fort Qalat towers.
- Tweaked Qalat.
- Tweaked expansion description.
- New sand effect when driving in a vehicle on certain surfaces.
- New terrain loading picture.
- Added buildings and trees to certain areas.
- Added special easter egg.

Update: Apr 8, 2015 @ 8:08am

Tweaked steam file restructure.

Update: Apr 8, 2015 @ 7:56am

Fixed Steam issue.