Garry's Mod

Garry's Mod

Darken217's SciFi Weapons
 This topic has been pinned, so it's probably important
Hedron  [developer] Apr 6, 2015 @ 6:42pm
Bug reports
Report bugs or issues here.
Please check the list of known bugs in the description before posting.
The more information you can provide the better.
Most bugs are caused by addon conflicts, consider disabling other addons for testing.
Last edited by Hedron; Oct 24, 2017 @ 7:08am
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Showing 1-15 of 1,575 comments
Rukrio Apr 8, 2015 @ 7:17am 
attempting to fire the more volitile (read, explosive) weapons at your feet and killing yourself accidentally with them causes some errors to pop up, not just with the regenning weapons either. the rifle with the big blast altfire is a prime example.

as to why i'm firing at my feet like some sort of moron, i was trying to rocket jump (there's an addon that adds them in). i always do this with SWEPs that cause big bangs~
Mezon Apr 8, 2015 @ 7:32am 
WARNING: Broke possible Lua Effect infinite loop! Check your code!

[Darken217's SciFi Weapons] lua/weapons/sfw_pulsar.lua:248: attempt to call field 'Create' (a nil value)
1. AltFire - lua/weapons/sfw_pulsar.lua:248
2. Attack - lua/weapons/sfw_custom.lua:182
3. unknown - lua/weapons/sfw_custom.lua:445

[Norkan|2|STEAM_0:1:XXXXXXXXXX] Lua Error:

[Darken217's SciFi Weapons] lua/weapons/sfw_pulsar.lua:248: attempt to call field 'Create' (a nil value)
1. AltFire - lua/weapons/sfw_pulsar.lua:248
2. Attack - lua/weapons/sfw_custom.lua:182
3. unknown - lua/weapons/sfw_custom.lua:445

FEEEEEEEEEEEX
Hedron  [developer] Apr 8, 2015 @ 8:05am 
@Rukrio :
This error is created due to the weapon attempts to retrieve data from the owner and the weapon. As you kill yourself, the weapon entity will despawn, but the projectiles / explosions / whatever won't.
I'll try to fix this.

@Norkan :
This is an error that will only appear in multiplayer. Entity authoring should be done on the server, not on the client.
Fix is on the way and will be included in the next update.
Rukrio Apr 9, 2015 @ 9:16am 
another bug is related to your hellfire smg (and guns that use it's firing SFX): it's sound effects are missing, so i bet this is an easy fix in the form of updating the addon to have it.

another bug is more of a compatibility error that i think might be more easily fixed by the maker of the hit numbers mod, and is that it fails to show damage values if you hit your foes with your entities. but i get the odd feeling it has to do with usage of point hurts on your end. i'll take it up to the other person in question still though.

EDIT: i might be an idiot: the hit numbers mod also has a function that also brodcasts all damage the server detects. gonna check that.
Last edited by Rukrio; Apr 9, 2015 @ 9:30am
Hedron  [developer] Apr 9, 2015 @ 9:39am 
@Rukrio :
Thanks for the report. I'll take a look on the hellfire.
You are right about the hitnumbers. As the most of my weapons use the point_hurt entity to deal damage, the hitnumbers mod can't work on those weapons. Also, which is a thing I'm currently fixing, if the point_hurt kills a target, it doesn't count as a player's kill.
Rukrio Apr 9, 2015 @ 9:58am 
Originally posted by Darken217:
@Rukrio :
Thanks for the report. I'll take a look on the hellfire.
You are right about the hitnumbers. As the most of my weapons use the point_hurt entity to deal damage, the hitnumbers mod can't work on those weapons. Also, which is a thing I'm currently fixing, if the point_hurt kills a target, it doesn't count as a player's kill.
as it turns out all it takes is making the addon show all damage with a server side variable. but it's nice to know you're working on moving away fro point hurts.
Beiolos Apr 11, 2015 @ 4:39pm 
The traces of the tracers bullets seems like texture missing. Is it a bug, not implemented yet, or i am missing some textures?
Hedron  [developer] Apr 11, 2015 @ 4:47pm 
@Beiolos :
Please discribe the error. Do they show the ping/black error texture? Do you experience the error, no matter if single- or multiplayer?
The trace uses HL2 and custom textures only, therefor you should have them. In any case, I'll check the Trace for errors.
Hds46 Apr 12, 2015 @ 4:12am 
I have many lua errrors and particles not work completely.

Console log:

Particles: Missing 'particles/demo_paticle_light.pcf'

[Darken217's SciFi Weapons] lua/autorun/scifi_cpanel_init.lua:38: attempt to index global 'vgui' (a nil value)
1. unknown - lua/autorun/scifi_cpanel_init.lua:38


[Darken217's SciFi Weapons] lua/autorun/scifi_precache.lua:67: attempt to index global 'killicon' (a nil value)
1. unknown - lua/autorun/scifi_precache.lua:67

Attemped to precache unknown particle system "ngen_muzzle"!
Attemped to precache unknown particle system "ngen_tracer"!
Attemped to precache unknown particle system "ngen_tracer_glow"!
Attemped to precache unknown particle system "ngen_hit"!
Attemped to precache unknown particle system "pest_muzzle"!
Attemped to precache unknown particle system "pest_tracer_indi"!
Attemped to precache unknown particle system "pest_hit"!
Attemped to precache unknown particle system "nrg_hit"!
Attemped to precache unknown particle system "nrg_tracer"!
Attemped to precache unknown particle system "xplo_tracer"!
Attemped to precache unknown particle system "xplo_hit"!
Attemped to precache unknown particle system "pulsar_beam"!
Attemped to precache unknown particle system "vapor"!
Attemped to precache unknown particle system "vapor_collapse"!
Attemped to precache unknown particle system "vsecfire_shockwave"!
Attemped to precache unknown particle system "vapor_muzzle"!
Attemped to precache unknown particle system "vapor_muzzle_small"!
Attemped to precache unknown particle system "vapor_muzzle_evensmaller"!
Attemped to precache unknown particle system "grinder_muzzle"!
Attemped to precache unknown particle system "hellfire_muzzle"!
Attemped to precache unknown particle system "hellfire_tracer"!
Attemped to precache unknown particle system "hellfire_blast"!
Attemped to precache unknown particle system "hellnade_shockwave"!
Attemped to precache unknown particle system "trace_muzzle"!
Attemped to precache unknown particle system "trace_trace"!
Attemped to precache unknown particle system "trace_projectile"!
Attemped to precache unknown particle system "generic_smoke"!

Particles: Missing 'particles/demo_paticle_light.pcf'
Attemped to precache unknown particle system "ngen_tracer_glow"!
Attemped to precache unknown particle system "ngen_tracer_glow"!

Precache of smg1 ambigious (no extension specified)


Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)
Requesting texture value from var "$dudvmap" which is not a texture value (material: effects/phaz_impact)

Hds46 was killed by point_hurt

[Darken217's SciFi Weapons] lua/weapons/sfw_pulsar.lua:122: attempt to index field 'Weapon' (a nil value)
1. unknown - lua/weapons/sfw_pulsar.lua:122

Timer Failed! [charge][@lua/weapons/sfw_pulsar.lua (line 121)]




Hds46 Apr 12, 2015 @ 4:17am 
I have Counter-Strike Source,Half-Life 2,Half-Life 2 Deathmatch,Half-Life 2 Episode One,Half - Life 2 Episode Two,Team Fortress 2.
All mounted.
Hedron  [developer] Apr 12, 2015 @ 4:58am 
@Hds46 :
First: This addon should work, even without all the games you named mounted. Unfortunately it seems not to be working...

The first error missing "demo_paticle_light" seems not to be related to my addon... Correct me if I'm wrong.

The two lua error referring to "vgui" and "killicon" are engine / gmod created, as my addon's initialization script is runned multiple times.
Killicons and vgui panels (option windows and stuff) can't be created while the player is ingame. They have to be initialized during the map-load. As gmod initializes the addon multiple times, it adds the icons and then tries to add them again, but fails...
It should work anyway but as errors look nasty and somewhat unprofessional, I'll try to fix this.

The particle precache error as actually the same problem but other way around. As the init. script tries to precache them, then the source engine precaches particles, including the ones named in the error.

The error refering to smg1 might be created by a non-valid viewmodel applied to the sfw_custom.
Again, correct me if I'm wrong...

As you killed yourself while also trying to charge up the puslar rifle, the timer function, which does the math, tries to refer to the weapon entity and your ammo reserves, which stopped existing upon your death. This created the error.
I'll try to fix this in a further version.

About the "requesting $dudvmap" error:
To be honest, I've no idea why you get this. Do you run this game on DirectX 9 or higher?
Do you experience error textures (the pink and black ones) with my weapons?

I hope I could help you in any way.
The Shizzler Apr 12, 2015 @ 7:11am 
getting a lot of errors like this with the shotgun:
Failed to load sound "npc/ministrider/flechette_explode1.wav", file probably missing from disk/repository
Failed to load sound "npc/ministrider/flechette_explode1.wav", file probably missing from disk/repository
Failed to load sound "npc/ministrider/flechette_explode1.wav", file probably missing from disk/repository
Failed to load sound "npc/ministrider/flechette_explode1.wav", file probably missing from disk/repository
Failed to load sound "npc/ministrider/flechette_explode1.wav", file probably missing from disk/repository
Failed to load sound "npc/ministrider/flechette_explode1.wav", file probably missing from disk/repository



also the grinder rifle trail has no texture.

the weapons are creating errors in the console:

Darken217's SciFi Weapons] lua/autorun/scifi_cpanel_init.lua:38: attempt to index global 'vgui' (a nil value)
1. unknown - lua/autorun/scifi_cpanel_init.lua:38


[Darken217's SciFi Weapons] lua/autorun/scifi_precache.lua:67: attempt to index global 'killicon' (a nil value)
1. unknown - lua/autorun/scifi_precache.lua:67

i have both half life episode 2 and css
Hedron  [developer] Apr 12, 2015 @ 7:27am 
@Fagottoni Mafioli :
I'll check the shotgun for errors. It's weird, as the shotgun seems to atempt to load a ep2 sound file...
What do you mean with "has no texture"? Do you get a pink/black error texture or an error in the console "missing texture" or "cannot be found on disk"?
The two lua errors you experienced are common and at this point, unavoidable... I'm sorry for that. I discribed the reasons, why they exist in one of the posts above.
As I said, I'll check both, the grinder and the storm, for errors.
Hds46 Apr 12, 2015 @ 6:56pm 
I have DirectX 11.
Also bullets from some weapons have pink/black squares texture.
$dudvmap not working with some other addons.It breaks some effects and particles(maybe).
For example:Ultras rail gun not fully shows "warp of space" effect,also broken refract_ring effect.
Some particles which I've loaded in my Gmod,show weird white sparks,white glow or nothing.


Hedron  [developer] Apr 12, 2015 @ 10:30pm 
@Hds46 :
I recommend redownloading the addon and also forcing the source engine to operate on DX9c by typing the convar mat_dxlevel 95 into console.
It seems to be a problem specific to you as I never got something like this during my tests on multiple different PCs.
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