Escape From Duckov

Escape From Duckov

逃离鸭科夫联机mod Alpha v1.2.5先遣测试版
桜雪欢~ Oct 21 @ 9:10pm
1
Online Mod Guide (10.22)(ENGLISH)
10.22 Mr_sans_Online Mod Guide
1. Subscribe to this mod and all other components that support its operation. Try to disable other mods first.
2. In the mods option of the game interface, adjust the mod order to be harmony, litenetlib, console mod, and online mod, and place the playset at the top.
3. After successfully checking the mods, restart the game.
4. Press the home key to hide/show the online panel, or use the virtual keyboard.
5. It is recommended to start a new save for online play (the author is not sure if it will affect old saves). Of course, you can also use an old save after making a backup (I have tried it and haven't encountered any save corruption bugs so far).
6. Online actions need to be performed in the bunker.(If you want to open a new file to enter the tutorial level, you need to switch the online mode to server mode)
7. Set up a network through radmin LAN (the client also needs to join the host's network).
8. The server (host) should enter the game, go to the bunker, and then switch to server mode.
9. Other players (clients) should also enter the game, go to the bunker, and enter the room by inputting the IP address in the online panel (radmin LAN has the host's IP address, and the port in the in-game online panel is fixed and does not need to be changed).
10. Online connection successful.
11.Radmin LAN is not a necessity. Of course, you can use other software that can build a network

There are still a large number of bugs being fixed by developers at present. Please wait patiently.I'm just a player helping to translate tutorials. I hope it will be helpful to you
Last edited by 桜雪欢~; Oct 22 @ 10:02pm
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Showing 1-15 of 25 comments
Thank you very much.
K Oct 21 @ 9:24pm 
The guest's gun won't fire. Guess I'll just have to give up on this?
Jamunski Oct 21 @ 9:28pm 
Client weapons do not fire, and client's enemies also do not deal damage. Server seems to work fine.
Originally posted by K:
The guest's gun won't fire. Guess I'll just have to give up on this?
This is a BUG in the mod itself, and the developer is currently fixing it.
Originally posted by Jamunski:
Client weapons do not fire, and client's enemies also do not deal damage. Server seems to work fine.
This is a BUG in the mod itself, and the developer is currently fixing it.
Originally posted by K:
The guest's gun won't fire. Guess I'll just have to give up on this?
The developer has fixed this bug in version 1.1.
Originally posted by Jamunski:
Client weapons do not fire, and client's enemies also do not deal damage. Server seems to work fine.
The developer has fixed this bug in version 1.1
ReaGenT Oct 22 @ 9:26am 
how do you vote to go to next map
critfall Oct 22 @ 11:28am 
multiple issues:

no one is able to exit the bunker and the prompt disappears but does nothing upon exit

guns make no visible sounds

desync occurs at complete random, but mainly when entering the basement of the bunker

tldr; mod sucks rn, wait a little bit for updates
Was anyone able to leave bunker xD
Damon Oct 22 @ 1:11pm 
Originally posted by Applemonster:
Was anyone able to leave bunker xD
when yall click on the ladder press the "J" key to ready up both host and other players need to do so
Thank you Damon
Does this multiplayer mod not support having other mods enabled?
I saw in another post somewhere from several hours ago that the client's gun and audio not working was a known issue being worked on. Do you know if there is any update for that, or where I could look for future updates?
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Showing 1-15 of 25 comments
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