Project Zomboid

Project Zomboid

Vanilla Foods Expanded
 This topic has been pinned, so it's probably important
jiizzjacuzzii  [developer] Sep 30 @ 3:13pm
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The Tortellini boxes don't seem to be usable, I have tried to eat them, open them, or pour them into a bowl. I've tried Spinach & Ricotta and Four Cheese, but I assume this issue would impact the other variants (if there are any)

I found a bag of hashbrowns and it has no freshness, so I assume they last forever? Not an issue necessarily but unexpected behavior.

Item names:
- VFX.SpinachRicottaTortellini
- VFX.FourCheeseTortellini
- VFX.BagHashbrowns
Last edited by DoomMarine23; Oct 1 @ 9:33am
So weird that i"m the only one with this issue:

ERROR: General f:0, t:1759346651659> Item.OnScriptsLoaded > Could not find evolved recipe or template: 'Chili' in item = Base.CannedTomatoOpen ERROR: General f:0, t:1759346651660> ExceptionLogger.logException> Exception thrown java.security.InvalidParameterException: Could not find evolved recipe or template: 'Chili' in item: Base.CannedTomatoOpen at Item.OnScriptsLoaded(Item.java:4167). Stack trace: zombie.scripting.objects.Item.OnScriptsLoaded(Item.java:4167) zombie.scripting.ScriptBucketCollection.OnScriptsLoaded(ScriptBucketCollection.java:166) zombie.scripting.ScriptManager.loadScripts(ScriptManager.java:1925) zombie.scripting.ScriptManager.Load(ScriptManager.java:1831) zombie.core.Core.ResetLua(Core.java:5019) java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) java.base/java.lang.reflect.Method.invoke(Unknown Source) se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211) se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:70) se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:191) se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:851) se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174) se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826) se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1765) se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104) zombie.ui.UIElement.onMouseUp(UIElement.java:1638) zombie.ui.UIElement.onMouseUp(UIElement.java:1593) zombie.ui.UIElement.onMouseUp(UIElement.java:1593) zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1700) zombie.ui.UIManager.updateMouseButtons(UIManager.java:866) zombie.ui.UIManager.update(UIManager.java:725) zombie.GameWindow.logic(GameWindow.java:326) zombie.GameWindow.frameStep(GameWindow.java:916) zombie.GameWindow.mainThreadStep(GameWindow.java:642) zombie.MainThread.mainLoop(MainThread.java:76) java.base/java.lang.Thread.run(Unknown Source) ERROR: General f:0, t:1759346651662> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method). Stack trace: java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) java.base/java.lang.reflect.Method.invoke(Unknown Source) se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211) se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:70) se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:191) se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:851) se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174) se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826) se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1765) se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104) zombie.ui.UIElement.onMouseUp(UIElement.java:1638) zombie.ui.UIElement.onMouseUp(UIElement.java:1593) zombie.ui.UIElement.onMouseUp(UIElement.java:1593) zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1700) zombie.ui.UIManager.updateMouseButtons(UIManager.java:866) zombie.ui.UIManager.update(UIManager.java:725) zombie.GameWindow.logic(GameWindow.java:326) zombie.GameWindow.frameStep(GameWindow.java:916) zombie.GameWindow.mainThreadStep(GameWindow.java:642) zombie.MainThread.mainLoop(MainThread.java:76) java.base/java.lang.Thread.run(Unknown Source) Caused by: java.io.IOException: Script load errors. zombie.scripting.ScriptManager.Load(ScriptManager.java:1835) zombie.core.Core.ResetLua(Core.java:5019) ... 24 more
jiizzjacuzzii  [developer] Oct 1 @ 1:25pm 
Originally posted by DoomMarine23:
The Tortellini boxes don't seem to be usable, I have tried to eat them, open them, or pour them into a bowl.
This is intentional, you need to prepare them similarly to pasta. Cook in a saucepan or pot of water.

Originally posted by DoomMarine23:
I found a bag of hashbrowns and it has no freshness, so I assume they last forever? Not an issue necessarily but unexpected behavior.
Also intentional, although not necessarily desired. They are drain-able bags, meaning you can take one at a time out of the bag. Unfortunately there isn't a way right now to set freshness on a drain-able item.
jiizzjacuzzii  [developer] Oct 1 @ 1:27pm 
Originally posted by eromanov87:
ERROR: General f:0, t:1759346651659> Item.OnScriptsLoaded > Could not find evolved recipe or template: 'Chili' in item = Base.CannedTomatoOpen
I can't replicate this on my end, what other mods are you playing with, that could potentially alter Canned Tomato? I'll look into it :spiffo:
Last edited by jiizzjacuzzii; Oct 1 @ 1:27pm
Thank you for clarifying how they worked, and thank you for the fast and informative response. :)
These are the mods i'm using

VERSION = 1, mods {} maps {}

Issue Resolved. I am running an older version off the game, 42.11
Last edited by eromanov87; Oct 2 @ 3:01am
Sully Oct 3 @ 2:28am 
Hey, playing with 12 month later settings, every food item from this mod is still "fresh".
jiizzjacuzzii  [developer] Oct 3 @ 3:26am 
Originally posted by Sully:
Hey, playing with 12 month later settings, every food item from this mod is still "fresh".
Just published a fix for this, food will be appropriately aged when found in the world now :spiffo: thank you for letting me know! :luv:
Posted this already in the main comments section, but I just ate a bowl of Chicken and Mushroom Ravioli and didn't get a bowl back.
Aatheom  [developer] Oct 9 @ 6:43pm 
Originally posted by Vulgar Calluna:
Posted this already in the main comments section, but I just ate a bowl of Chicken and Mushroom Ravioli and didn't get a bowl back.
Thanks for the feedback! It'll be fixed really soon :spiffo:
jiizzjacuzzii  [developer] Oct 9 @ 9:00pm 
Originally posted by Vulgar Calluna:
Posted this already in the main comments section, but I just ate a bowl of Chicken and Mushroom Ravioli and didn't get a bowl back.
Thank you for letting me know! It's all fixed now :spiffo:
Ghoste Oct 10 @ 8:49am 
It seems that burritos don't want to cook when using a campfire, unsure on stoves as I am nowhere near one at the moment
jiizzjacuzzii  [developer] Oct 10 @ 9:20pm 
Originally posted by 𝕲𝖍𝖔𝖘𝖙𝖊:
It seems that burritos don't want to cook when using a campfire, unsure on stoves as I am nowhere near one at the moment
If it's a pork burrito, that's just base game and they don't cook - I actually need to add in that function though. If it's any other flavor, they should be cookable. Let me know! :spiffo:
Ghoste Oct 11 @ 2:06am 
Originally posted by jiizzjacuzzii:
Originally posted by 𝕲𝖍𝖔𝖘𝖙𝖊:
It seems that burritos don't want to cook when using a campfire, unsure on stoves as I am nowhere near one at the moment
If it's a pork burrito, that's just base game and they don't cook - I actually need to add in that function though. If it's any other flavor, they should be cookable. Let me know! :spiffo:
that is good to know, almost 5k hours and I never knew that, it was infact pork and chicken so I'll test with just chicken next chance I get
Noticed a minor glitch: items in the Frozen Fruit category don't actually seem to freeze when put in a freezer. So far I've encountered Whole Strawberries, Sliced Strawberries, the Strawberry-Banana Blend, and most recently Blackberries, and it's been the same every time. I put them in the freezer, but they don't freeze. Not a huge issue, but I assumed it wasn't intentional since, you know, they're supposed to be frozen fruit. Still absolutely loving the mod so far!

Edit: I also noticed this with Imitation Crab. I put it in a freezer, left it for about a week, and when I came back it had rotted while everything else was still frozen and fresh.
Last edited by TheCrusaderKing; Oct 12 @ 1:57pm
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