RimWorld

RimWorld

联合重工-UF Heavy Industries
悬浮坦克使用穿甲弹时出现红字
Tried to PlayOneShot with null SoundDef. Info=(World from (276, 0, 159), Map_1)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Sound.SoundStarter:PlayOneShot (Verse.SoundDef,Verse.Sound.SoundInfo)
Verse.Explosion:PlayExplosionSound (Verse.SoundDef)
Verse.Explosion:StartExplosion (Verse.SoundDef,System.Collections.Generic.List`1<Verse.Thing>)
Verse.GenExplosion:DoExplosion (Verse.IntVec3,Verse.Map,single,Verse.DamageDef,Verse.Thing,int,single,Verse.SoundDef,Verse.ThingDef,Verse.ThingDef,Verse.Thing,Verse.ThingDef,single,int,System.Nullable`1<Verse.GasType>,System.Nullable`1<single>,int,bool,Verse.ThingDef,single,int,single,bool,System.Nullable`1<single>,System.Collections.Generic.List`1<Verse.Thing>,System.Nullable`1<Verse.FloatRange>,bool,single,single,bool,Verse.ThingDef,single,Verse.SimpleCurve,System.Collections.Generic.List`1<Verse.IntVec3>,Verse.ThingDef,Verse.ThingDef)
Verse.Projectile_Explosive:Explode ()
Verse.Projectile_Explosive:Impact (Verse.Thing,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Projectile.ImpactSomething_Patch3 (Verse.Projectile)
Verse.Projectile:TickInterval (int)
Verse.Projectile_Explosive:TickInterval (int)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()