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I'll definitely look into VF and VE, although the event one is strange - I'm only transferring events from map to map if they are not marked as "permanent", iirc. As for vehicles I'll try to implement the simplest fix to treat them as pawns as much as possible (although I did not look at vehicle implementation at all for now, so I'm afraid I'll have to come up with some brand new solution haha)
As for others I'll look too, although that will take some time, as I have my hands full with irl job
hope this post will be a place where other incompatibilities will be stored so I could manage them better. thanks :)
Events is also on my list. It does seem to just be about the visiting system for me at least.
Exception in Verse.Window.InnerWindowOnGUI: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref A6906138]
[0x0000c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.ThingOwner`1[T].get_Item (System.Int32 index) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
at WalkTheWorld.WalkTheWorld.EnterMap (Verse.Map targetMap, RimWorld.Planet.Caravan caravan, System.Predicate`1[T] predicate) [0x00001] in <29f6468cbf8d4d1695e82ed7a2ac8354>:0
at WalkTheWorld.WalkTheWorld.FinalizeTravel (Verse.Pawn pawn, Verse.Map targetMap) [0x0002f] in <29f6468cbf8d4d1695e82ed7a2ac8354>:0
at WalkTheWorld.WalkTheWorld+<>c__DisplayClass15_0.<ShowConfirmationWindow>b__0 () [0x00024] in <29f6468cbf8d4d1695e82ed7a2ac8354>:0
at Verse.Dialog_MessageBox.DoWindowContents (UnityEngine.Rect inRect) [0x00225] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <cb53cd4422904947932d33f561ad8d15>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)