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The compactor and the refinery should be changed so that I have to queue up the work. Currently, if I don't micromanage their existence, rushing to flip the power switch, they'll both rapidly drain the entirety of my nutrient paste stock into chemfuel and preserved food respectively. That's completely crazy and outright dangerous.
This mod adds bed-drippers which supply (or drain) Hemogen, Food (via VNPE) and/or water from DBH. Adding several types for different food tiers wouid be amazing.
Edit: I was not sure which end to suggest this, as both mods are an expansion on the VNPE.
-My idea of sortation:
-All in: grinds every raw food nutrients into one
-Basic sorting: Calculates how many plant and meat matter is in nutrient VAT
-Specifical/Advanced - Calculates specific food (meats: normal, insect, human) (Vegies: normal, mushroom)
Also in the tap option you might select wich nutrient paste you want (for this example i will use fine paste)
-normal (if All in is select this will be default, if not. You select 50% vegies. They might be specific (mushroom only for underground colonists, other vege might be used for prisoners) and ofc meats.
-meat only (only when basic, to maky any meat meal, and advanced to make specific nutrient paste. Like only human meat meals for cannibal colony, and animal meat meals for prisoners)
-Vegetarian (vice versa)
I thought on this because i have canibal colony currently, and wondered but also saw this that i might have 3000 human meat in kitchen but theres a lot of animal meat and plants already in nutrient paste vat. This forces my colonist to have lets say 10% or 20% that they might get human meat paste. Its kinda frustrating. Im sure that many people would love this type of sorting for each type of colonists entities (Normal colony scenario: Fine meals for colonists from normal food, insect meals for prisoners and insect/human for animals)