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(english only, and please try to write readable comments)
Until further notice... So, pretty long.
Is there something specific you wanted to see?
I'm not currently working on it, but it's not 'abandoned'. I'm still active on the workshop page, and try to respond to questions. While I'm not writing code, I'm still helping people troubleshoot.
and i was a scout bot and i spawned red and
they didn't attack me is this a glitch?
or does it not support pill pack's?
I have a private server on sandbox that I like to play with friends. I have installed this mod, but whenever I spawn an npc, they are always in t-pose and aren't moving. I tried spawning an engineer, they made a dispenser, which was also in a frozen position. Sentries have the same result. Does anyone know how to fix this?
Also, I spawned a heavy and got a status report, and this is what came up.
>>BLU HEAVY #115<<
NavMesh: 853 areas.
AI Status: Idle
Combat Status: Offline
Tracking: Offline
Active weapon: Heavy's Huo-Long Heater
Health: 300/300
Cosmetics: 1
I'm guessing these 3 are what needs to be fixed, but i'm not sure how.
AI Status: Idle
Combat Status: Offline
Tracking: Offline
Also, I just found out that, like the bots, the bombs/rockets from the Australium Hellfire are frozen and won't move. The bombs blow up after a few seconds, but the rockets will stay still with the particle effect until it's manually removed.
I know part of the post says something about it but for this it's different.
No Console Errors
Considering i says "NavMesh: 853 areas." I'm guessing that there is a navmesh, but I'm not sure."
(gm_flatgrass was the map)
(attempted on gm_construct, worked in singleplayer, but not the server.)