Garry's Mod

Garry's Mod

Squid Game Full Facility | Games, corridors, basements, lobby & More
j Oct 25 @ 3:03am
New room?
How about you add the Officer room?
< >
Showing 1-8 of 8 comments
Joheskiller |CSCλᴅᴇᴠ|  [developer] Oct 25 @ 9:45am 
As you can see, this is already in the suggestions and planned features discussion, if we can add it in the future
j Oct 28 @ 5:54am 
Originally posted by Joheskiller |CSCλᴅᴇᴠ|:
As you can see, this is already in the suggestions and planned features discussion, if we can add it in the future
Excuse me, There is nothing "Officer" in the suggestions?
Olivier [CSCλᴅᴇᴠ]  [developer] Oct 28 @ 8:24am 
Please read carefully the planned content post, it is noted for next updates.
j Oct 28 @ 12:13pm 
Originally posted by Olivier CSCλᴅᴇᴠ:
Please read carefully the planned content post, it is noted for next updates.
Oh thanks
Please make white rooms for the distribution of players into teams for the 3-4-5 game.
You can make rooms of squares in the purple corridor specific
P.S. If you look closely, you can see the numbers on the doors there in Season 2, episode 7.
Joheskiller |CSCλᴅᴇᴠ|  [developer] Nov 29 @ 9:18am 
Originally posted by FrostByte:
Please make white rooms for the distribution of players into teams for the 3-4-5 game.

Teams Rooms are already planned, as you can see in the Planned Content topic.


Originally posted by FrostByte:
You can make rooms of squares in the purple corridor specific
P.S. If you look closely, you can see the numbers on the doors there in Season 2, episode 7.

Making unique door variant for numbers would insanely increase file size and texture memory usage, for no real benefit. This is why we didn't added numbers on doors models.
I meant that in the series, the numbers on the doors in the purple corridors tell us that squares live there.
< >
Showing 1-8 of 8 comments
Per page: 1530 50