RimWorld

RimWorld

Useful Marks
Bug report: logic doesnt seem to work correctly
I had my colonists either have melee or ranged icons based on if they have a greater melee or ranged skill and it appears there is a problem with the melee logic. Lots of my ranged colonists also have the melee icon and some melee people dont have any icon. I tried to see where the logic of the mod is saved, but i am too inexperienced to find and edit it myself i guess. :D Great mod tho! Love it!

A suggestion on the side: it would be great if i could decide what icons are shown in the world and which not. Maybe it would be a great addition also, if the hidden icons show, when the character is marked.

:steamthumbsup: