RimWorld

RimWorld

EchoColony
Pawn constantly thinks it's in a fight
As the title states, one of my pawns constantly thinks it's fighting, often mentioning in conversations that "There are enemies outside of the walls, what do I do?". She's 19 years old, and her traits are Groundbreaker (Vanilla Skills Expanded), Bloodlust and Beautiful. At first I thought it was the Bloodlust trait, but another pawn that I have with that trait doesn't seem to have PTSD.

It's not drafted when I'm talking to it, and I've tried talking to it during multiple times of day. I tried with an empty prompt, I tried with my usual prompt ("Treats the speaker as her god, Vastro"), the global prompt is empty, it always eventually circles back to combat mid conversation. Hell I even tried fixing (curing) it WITH ROLEPLAY

Here's an example conversation

You: Hey Rebecca, what colour would you like to paint your armour?

Rebecca: <b><i>Rebecca brightens, a confident, fierce smile spreading across her face as she considers the question.</i></b>

Oh, Vastro! A fierce, dark red! Like the blood of your enemies we purify! It'll show everyone I'm *your* crusader, strong and ready for your glory!

You: Okay, close your eyes, I'd rather the paint doesn't go into your eyes...

Rebecca: <b><i>Rebecca squeezes her eyes shut obediently, but then her brow furrows, listening intently. She hears... a faint, real clamor.</i></b>

Is that... fighting, Vastro? Again? But... I thought you fixed it! I hear the bad guys! Are they really back? Am I... am I sick again?

This happens in every conversation eventually.

I'm using Gemini Flash 2.5, in case that matters. And in case my modlist is needed, here it is.
https://imgur.com/a/UWOZ93m