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NAI would be a trick here, as far as I remember they diverge from OAI quite a bit, and have 150 token limit on generations, so I'm not sure if it'd work.
But you can also try to wrap them in local API proxy such as LiteLLM (the software, not the service).
Would it be possible to have the group conversations include the 1on1 conversations, at least a few past interactions? Right now group and solo are completely separate, so you can't talk about other colonists and then include those ideas in the group convos.
I would love to add onto this mod if you don't mind. Having the AI use tools to determine and search for things around and interact with them with chat context sounds awesome.
Like "can you chop down a tree" and the colonist queues up chopping down a close-by tree. Just an example, but the possibilities are endless.
Are you using LM studio. If so, make sure everything is updated in LM studio as there are other update ables under settings menu. If those are not, it can have an effect on speech.
It's making me care too much about my pawns! What do I do now?!
No, I'm using Gemini, not LM Studio.
I'm on the August 10th update, and on maps with an Ancient Danger, my characters keep saying things like "bullets are raining down!" and "we are in combat!"
Are you using LM Studio, if so there was an update last night. under settings gear there are other dlls that need to be updated as well, just click on them to update, after updating everything works fine.
– https://steamcommunity.com/sharedfiles/filedetails/?id=3448693012
also, description says it remembers recent events. only recent? can it summarize the year to determine the most important events to keep the memories on?
All that to say is, that in the moments this does work (and when it doesn't it's not due to the mod!), it's pretty fucking magical.
If you are trying to use a local model with EchoColony I suggest LM Studio. Webui i don't think works. I have a pinned discussion about how to setup LM Studio if you are trying to use that.
@Zero_Zama
Sorry for the late reply. I think you might be able to manually download and add it to the model folder of KoboldAI. I don't use KoboldAI so this is just a guess.
It's really a nice mod beside that and am eager to play with it
I could never get kobold to work. ensorblock/neuraldaredevil-8b-abliterated is pretty good if you can load it into kobold.
i mean the ai models, sorry
Outland - Genetics, Dragons of the Rim, Obsidia Expansion - Drakonids Xenotype
AI making Rimworld more enjoyable and time-consuming so you never do your homework ?
HELL YEAAAAAAAH
um...Sentience Catalyst animals?
I believe the characters can only remember events that are explicitly mentioned in the chat.
Unless it's a major event that creates a moodlet (like fighting an infestation or a mech cluster), they probably won't be aware of most actions that happen in-game.