Timberborn

Timberborn

Configurable Faction (Faction Mixer) [U7 ✅]
Re-Startup Crash
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Timberborn/Timberborn_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Timberborn/MonoBleedingEdge/etc'
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Initialize engine version: 6000.0.46f1 (fb93bc360d3a)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Timberborn/Timberborn_Data/UnitySubsystems
kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12115 MB
Driver: 32.0.15.6636
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.596 seconds
- Finished resetting the current domain, in 0.005 seconds
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
ERROR: Shader Hidden/Universal Render Pipeline/DBufferClear shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
<RI> Initializing input.
Using Windows.Gaming.Input
<RI> Initialized touch support.
UnloadTime: 1.997400 ms
Starting game version 0.7.8.9-353ef8f-sw
System info:
System: Windows 11 (10.0.26100) 64bit
CPU: AMD Ryzen 9 5900X 12-Core Processor
CPU manufacturer: AuthenticAMD
CPU model: AMD Ryzen 9 5900X 12-Core Processor
CPU count: 24
CPU frequency: 3700
GPU: NVIDIA GeForce RTX 3060
GPU memory: 12115MB
RAM: 32693MB
Successfully connected to the Steam client.
RenderGraph is now enabled.
Successfully connected to the Steam client.
Modded: true, official
- Bee Sting Antidote (v1.0.4)
- Bobingabout Script Pack (v0.7.8.0)
- Bob Storage (v0.7.8.0)
- Bobingabout Beaver Faction Split Needs (v0.7.8.0)
- Harmony (v2.3.6)
- Emberpelts (v0.7.8.1)
- Mod Settings (v0.7.2.0)
- Emberpelts Don't Breed (v0.7.1.2)
- Emberpelts: Food Extension (v0.7.8.0)
- KnatteMaterials (v2.1.0)
- Ladder (v3.0.4)
- Ladders for Emberpelts (v0.7.1.1)
- MaterialPlzNoCrashes (v7.0.0)
- Mixed Beavers (v1.4.0)
- Configurable Faction (Faction Mixer) (v7.1.3)
- Configurable Growth (v7.1.2)
- Configurable Housing (v7.1.1)
- Configurable Irrigation (v7.0.0)
- Configurable Pumps (v7.1.0)
- Configurable Tubeway & Zipline (v7.4.1)
- Constant Wind (v1.1.0)
- Extended Builder Reach (v7.0.0)
- Faster Configurable Storages (v7.0.0)
- Moddable Prefab (v7.1.2)
- TimberCommons (v1.11.5)
- Timbits & Timbots (v7.0.0)
- Tiny Tubeway Station (v0.7.1.4)
- Tubeway Bridges (v0.7.6.1)
- Tubeway Top Connection (v0.7.7.0)
- Unlimited District Range (v1.0.0)
- Vertical Farming (Configurable Plants) (v7.0.1)
- Water Extention (v7.0.0)
- Water Extention Irrigation Towers (v1.0.0)
- Water Extention PowerEdition (v1.0.3)
- Berry Pie (v0.7.0.1)
Bobingabout Script Pack
Changing max spread from 16 to 24
Changing max spread from 16 to 24
Changing max spread from 16 to 24
Changing max spread from 16 to 24
Changing max spread from 16 to 24
TINY TUBEWAY STATION!
Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 8.082600 ms
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 5830.
Total: 15.709700 ms (FindLiveObjects: 0.240600 ms CreateObjectMapping: 0.233200 ms MarkObjects: 15.196300 ms DeleteObjects: 0.039200 ms)

Successfully connected to the Steam client.
Localization file contains errors:
Unnecessary space at the end of column found in enUS (line 108)
Previous resolution: 3440 x 1440
New resolution 3440 x 1440
Display resolution: 3440 x 1440
Full screen: True
Graphics quality: High
Resolution scale: 1
Anti-aliasing: True
VSync count: 1
Frame rate limit:
No type found for key TimberApiToolGroupSpec
No type found for key TimberApiToolGroupSpec
No type found for key ReceipeSpec
Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 3.351600 ms
Changing max spread from 16 to 24
Changing max spread from 16 to 24
Changing max spread from 16 to 24
Changing max spread from 16 to 24
Changing max spread from 16 to 24
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 6840.
Total: 33.136800 ms (FindLiveObjects: 0.296400 ms CreateObjectMapping: 0.122800 ms MarkObjects: 32.686500 ms DeleteObjects: 0.030800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6840.
Total: 31.204000 ms (FindLiveObjects: 0.192400 ms CreateObjectMapping: 0.148500 ms MarkObjects: 30.849700 ms DeleteObjects: 0.013200 ms)

No type found for key TimberApiToolGroupSpec
No type found for key TimberApiToolGroupSpec
No type found for key ReceipeSpec
Loading saved game FlatwOOD - FlatWood at 2025-05-26 20:16:31Z
Opening file: C:\Users\Owner\OneDrive\Documents\Timberborn\Saves\FlatwOOD\FlatWood.timber
Number of threads: 8
Added Folktails faction buildings
Added IronTeeth faction buildings
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab Bakery.Folktails
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab Bakery.Folktails
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab Grill.Folktails
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab Refinery.Folktails
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab Fermenter.IronTeeth
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab FoodFactory.IronTeeth
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab FoodFactory.IronTeeth
ModdablePrefab: Modifying component Timberborn.Workshops.ManufactorySpec for prefab GreaseFactory.IronTeeth
Added Folktails faction materials
Added IronTeeth faction materials
Duplicate materials detected: System.InvalidOperationException: Material BaseMetal.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material BaseWood_DarkBrown.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material BaseWood_Grey.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material BaseWood_Indigo.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material IrregularPlanks_DarkBrown.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material IrregularPlanks_Grey.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material PlasteredWood_Orange.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material RoofPlanks.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material WindowsAtlas.IronTeeth is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material BaseWood_Brown.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material WindowsAtlas.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material PlasteredWood_White.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material IrregularPlanks_Mossy.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material BaseWood_LightBrown.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material BaseMetal.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material IrregularPlanks_White.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material IrregularPlanks_LightBrown.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material IrregularPlanks_Brown.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material BaseWood_White.Folktails is already loaded.
Duplicate materials detected: System.InvalidOperationException: Material Details.Folktails is already loaded.
First uncaught exception at 2025-05-26 20:16:36Z
Stopping all root objects in active scene
Creating an exception game save
Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
InvalidOperationException: Sequence contains more than one matching element
at System.Linq.Enumerable.Single[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0004a] in <5aebfe1c65ec4623a20c903ee295186d>:0
at Timberborn.PlantingUI.PlantingToolButtonFactory.GetPlanterBuildingName (Timberborn.Planting.PlantableSpec plantableSpec) [0x00018] in <157bbe9fdcb94f428dc4278332b2b7ef>:0
at Timberborn.PlantingUI.PlantingToolButtonFactory.CreatePlantingTool (Timberborn.Planting.PlantableSpec plantableSpec, UnityEngine.UIElements.VisualElement buttonParent, Timberborn.ToolSystem.ToolGroup toolGroup) [0x00000] in <157bbe9fdcb94f428dc4278332b2b7ef>:0
at Timberborn.ForestryUI.ForestryButton.CreateTool (Timberborn.Planting.PlantableSpec plantableSpec, Timberborn.ToolSystem.ToolGroupButton toolGroupButton) [0x0000d] in <25bc700ab42c4ccea5aa35ddca60b170>:0
at Timberborn.ForestryUI.ForestryButton.GetElement () [0x000ce] in <25bc700ab42c4ccea5aa35ddca60b170>:0
at Timberborn.BottomBarSystem.BottomBarPanel.InitializeLeftSection () [0x000c3] in <059ce506f93941f485dab0ec0b54ce06>:0
at Timberborn.BottomBarSystem.BottomBarPanel.InitializeSections () [0x00000] in <059ce506f93941f485dab0ec0b54ce06>:0
at Timberborn.BottomBarSystem.BottomBarPanel.Load () [0x00061] in <059ce506f93941f485dab0ec0b54ce06>:0
at Timberborn.SingletonSystem.SingletonLifecycleService.LoadSingletons () [0x00010] in <54663257eb4a4f7b95c485764c6d6e5b>:0
at Timberborn.SingletonSystem.SingletonLifecycleService.LoadAll () [0x0009a] in <54663257eb4a4f7b95c485764c6d6e5b>:0
at Timberborn.SingletonSystem.SingletonLifecycleUnityAdapter.Start () [0x00000] in <54663257eb4a4f7b95c485764c6d6e5b>:0

Load time: 18132ms (scene index: 2)
NullReferenceException: Object reference not set to an instance of an object
at Timberborn.WaterSystemRendering.WaterRenderer.Unload () [0x00000] in <fe814a5a7dc345838782549a9180899c>:0
at Timberborn.SingletonSystem.SingletonLifecycleService.UnloadSingletons () [0x00010] in <54663257eb4a4f7b95c485764c6d6e5b>:0
at Timberborn.SingletonSystem.SingletonLifecycleService.UnloadAll () [0x00000] in <54663257eb4a4f7b95c485764c6d6e5b>:0
at Timberborn.SingletonSystem.SingletonLifecycleUnityAdapter.OnDestroy () [0x00000] in <54663257eb4a4f7b95c485764c6d6e5b>:0

UnloadTime: 7.363300 ms
Creating an error report: C:\Users\Owner\OneDrive\Documents\Timberborn\Error reports\error-report-2025-05-26-20h16m37s.zip
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Showing 1-1 of 1 comments
Luke ✞ Jesus Saves ✞  [developer] May 26 @ 9:03pm 
It's still the same error as before, you are having more than one buildings for planting a certain thing (for example, Farmhouse or Forester).
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Showing 1-1 of 1 comments
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