STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War Expanded: Revan's Revenge 0.5
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
NMS  [desarrollador] 2 FEB a las 13:07
Revan's Revenge Bug Reports
Post on this page for reporting any bugs you many encounter while playing Revan's Revenge. Use the following format to help write up your post as it gives the developers the most information to work with.

Version Name:
Game Mode \ GC Name:
Faction:
Game Time:
Description:

Only report one bug per message please. It is also recommended to post major bugs in the CoreyLoses Discord server[discord.gg] in the #rev-bug-reports channel as that is where most devs will see it.

Known issues:
All build bar options except on ground have disappeared.
That is a framework crash, basically when something in the LUA code crashes out and take everything relying on it down with it. If this occurs nothing can fix it save reloading an earlier save. If you experience a framework crash, and have a save before it occurs that reproduces it consistently , please upload it as a ZIP file, preferably on the CL Discord. That will allow a developer to diagnose it and hopefully fix the cause.
Última edición por NMS; 4 FEB a las 10:06
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Mostrando 16-30 de 39 comentarios
Unable to complete Story - Into the Shadow Lands after Supreme Commander upgrade.
Supreme Commander does not seem to be considered required unit\hero.
Slims 7 FEB a las 2:15 
Version Name: 0.5
Game Mode: Galactic conquest
Faction: Sith empire
Game Time: N/A
Description: When Revan switched sides and joined the sith along with malak after defeating Mandalore, the game then crashed
cheme 7 FEB a las 13:32 
Version Name: 0.5
Game Mode \ GC Name: Mandalorian Onslaught
Faction: Galactic Republic
Game Time: Unclear
Description: Got a bug! I'm on the Mandalorian Onslaught campaign and after building the Inexpugnable twice now in the campaign the menus bug out and keep me selected strictly on one type of build option. I can access ground units, but I can only access the shipyards of a singular planet.
Última edición por cheme; 7 FEB a las 14:15
NMS  [desarrollador] 7 FEB a las 16:41 
That is a framework crash. Are you playing that campaign from the latest hotfix, because that sounds like the issue with Inexpugnables being built that was fixed a few days ago. You'll need to start the campaign from the beginning since the fix doesn't work for ongoing saves.
Znoelk 7 FEB a las 20:01 
Version Name: 0.5, Feb 6 Hotfix
Game Mode \ GC Name: Progressive Medium, Era 4 Start
Faction: Sith Empire
Game Time: N/A
Description: When a squad of Mark IV droids enter a bunker, they will occupy 4 infantry slots, and this will be displayed on the selected bunker as 4 icons of the droids. However when they are ordered to leave the bunker by clicking on the icons in the selected bunker, the squad will be subdivided into 4 separate units which are unable to be controlled. It's possible this is also the case with other Sith droid infantry units.
NMS  [desarrollador] 8 FEB a las 10:40 
Publicado originalmente por Znoelk:
Description: When a squad of Mark IV droids enter a bunker, they will occupy 4 infantry slots, and this will be displayed on the selected bunker as 4 icons of the droids. However when they are ordered to leave the bunker by clicking on the icons in the selected bunker, the squad will be subdivided into 4 separate units which are unable to be controlled. It's possible this is also the case with other Sith droid infantry units.
It was, should be fixed next hotfix thanks.
Vandalshitzen 10 FEB a las 19:55 
Version Name: 0.5
Game Mode \ GC Name: GC, Outer Rim Wars
Faction: Mandalorians
Game Time: Cycle 114
Description: When invading Korriban prior to finishing the 'The Massacre' (having conquered Althir III but not Cathar) I consistently get a crash when doing a ground invasion. The error listed is a Perception Parsing Error. I'm unable to find the txt file in a crashlog, but maybe this is helpful
Última edición por Vandalshitzen; 10 FEB a las 19:55
cheme 11 FEB a las 11:59 
Publicado originalmente por Rebel-Raven:
Unable to complete Story - Into the Shadow Lands after Supreme Commander upgrade.
Supreme Commander does not seem to be considered required unit\hero.

Seconding this.

Version Name: 0.5
Game Mode: Mandalorian Onslaught
Faction: Republic
Game Cycle: 84
Description: After receiving the mission "Into the Shadowlands," Supreme Commander Revan and Malak are brought to Kashyyyk. The location trackers only detect Alek as a viable character while the Supreme Commander variant of Revan is not read as a unit.
Ver: 0.5
Mode: Galactic Conquest
Faction: Sith
GT: IDK sorry

I controll Korriban, Manaan and Kashyyyk, Republic controlls Dantooine and the last Starforge Planet is with the hutts.
But now the Republic can attack the Starforge and I ask myself why.
IRampagingRhin0  [desarrollador] 12 FEB a las 11:56 
If you own enough planets you'll be auto attacked, does tell in the star forge popup hint section

If either the Republic or Mandalorians take the required number of star map planets, they will immediately launch an attack. Even if neither enemy ever claims enough star maps, one will attack the Star Forge at a random time after you have conquered half of the planets on the map.
Última edición por IRampagingRhin0; 12 FEB a las 11:59
I feel like an idiot... Didn't read right...
thanks
7-Ball 14 FEB a las 13:56 
Version Name: 0.5
Game Mode \ GC Name: Galactic Conquest
Faction: Republic and Sith
Game Time: don't know exactly, maybe between cycle 200-250
Description: I’m getting a 'Perception Parsing Error!' after playing for a while. When I restart the game, I'm getting the error again after a few minutes. The error message says there were perception parsing errors and refers to a 'PerceptionErrors.txt' file, but I can't find this file anywhere. How can I fix this issue?
NMS  [desarrollador] 14 FEB a las 14:55 
Are you using any submods or modifications beyond the base mod?
7-Ball 14 FEB a las 15:02 
Publicado originalmente por NMS:
Are you using any submods or modifications beyond the base mod?

No, just the base mod.
Is there no XML file?
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