STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War Expanded: Revan's Revenge 0.5
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Update: May 7 @ 3:18am

Space map re-lighting

Update: Feb 21 @ 7:07am

Fix Onslaught

Update: Feb 18 @ 7:36am

- Updated build filter icons to era-appropriate visuals
- New, old HK-47 model
- Crew costs adjusted for Jehaveyir (19-> 39), Shaadlars (11-> 14)
- Build structure mission fixes
- Added text for Mandalore weapon swaps
- Republic sector Force documentation
- Fixed Taris lock in Mando Onslaught (and other historical mission fixes)
- Morut weapon delay fixes
- Econ traits display values
- Some maintenance, pop costs and other space values slightly adjusted in space
- Tender values halved, per-unit DPS and healing now more in line with TR/FotR
- Various other small fixes/changes

Update: Feb 6 @ 3:57am

- Updates to Roland Wann and Mon Halan icons
- +Hammerhead Carrier loadout adjusted (standard fighters, one bomber type)
- +Updated mission movies to stop default music while playing
- +Sector forces and Sith Warlords properly ally in Crushing Cathar and Rekkiad Runes
- +Adjusted spawns in Outer Rim Wars and Onslaught
- +Mandalore uses his axe more often by default
- Text Updates
- Fixed Sion (and other robed jedi heroes) not using berserk properly
- Carth uses his own VO in space
- Fixed Sornell text claiming to be a heavy Basilisk
- Sarna given VO
- +Borgo Prime given space mining
- +Fixed issues with persistent damage for Inexpugnable (including framework crash from original fix)

Update: Feb 3 @ 5:33pm

Fixed framework crash from persistent damage

Update: Feb 3 @ 7:14am

- Updated some text/icons
- Fixed persistent damage not resetting on rebuilt Inexpugnables
- Changed Revan's default lightsaber, Mandalore's default weapon
- Fixes to Atzerri and Muunilinst maps
- Updates to dialog popups for several missions
- Added Republic units to Serroco mission
- Timing changes on station Storming
- Vandar nerfed
- Mandalore (Kandosii) moved to tech 4 in skirmish
- Light Basilisk structure changed in skirmish

Update: Jan 31 @ 7:16am

- WIP changelog added to mod files
- Fixed issues related to Triumvirate popup in Rule of Two
- Fixed issue where skirmish would sometimes reveal the hole map
- Some unit colourizations / hero textures updated
- Tol Cressa icon changed to still be Kel Dor but less Plo Koon
- Stingray model and icon updated
- Noana Sowrs icon added
- AI keeps Mandalore on home territory to extend his life
- Typo fixes
- Fixed some commander tooltips not showing when hovered over
- Jolee audio fixed
- Fixed Daggerstar ability not going on cooldown

Update: Jan 30 @ 9:09am

First Release

Update: Jan 30 @ 9:07am

First Release

Update: Jan 30 @ 7:54am