Project Zomboid

Project Zomboid

[B42] Week One NPC
Mod makes trailers unable to spawn/deleted them?
I've been noticing a strange lack of trailers in my town, going even so far as to search a good chunk for them since with the livestock update, having a trailer becomes pretty vital.
Messing around in debug and the cheat console I tried spawning them in, which resulted in the spawned trailers vanishing.
I tested by disabling the Bandit and Week one mod, which made trailers spawn again in new saves, and resulted in trailers spawned by console-commands to last.
Is there something that can be done about that?
Showing 1-7 of 7 comments
Same here, Did the same thing and debug says missing ata2interactivetruckroofrack on despawn
same thing happens if you approach destroyed or broken down vehicles out in the sticks, they just vanish when you drive close to them
once the inital week pases they can be found and spawned. think Slayer has them disabled in the beginning for balance.
I think Slayer turned them off at the start of the week or else, the vehicles that would drive around could possibly be trailers and thus, just stay there
Slayer  [developer] Jan 29 @ 8:57am 
Yea they are ckeared at the beginnig because they abandoned trailers in the street dont make any sense in before the apocalypse. As the days pass this clearing will stop.
was going to come back and say that im on day 9 now and i see them spawning, but everyone beat me to it
Is there an option to disable the despawn? I want a trailer :(
Showing 1-7 of 7 comments
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