安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Works indeed.
Though I suspect I'll still run into issues since Bandits and consequently also Day One does not work for me.
Custom Occupation.
Just like in Bandits or Day One, none of the factions seem to work with the corresponding error I posted there. I see two bandit markers but there's no NPCs when I get there. I just see the regular civilians and I think the soldiers patroling.
As phoppen stated, you have to disable the babe.
Tested it with the Day One mod since that is faster and it seems to work now. Not sure how I download an older version when I just subscribed to it recently though. But I think I saw some other people had issues with mod updates too.
It would helpful if you'd add version numbering to the version tag & patch notes though, to be able to tell which version is currently downloaded & released.
Edit: I think this also fixed the babe issue with the money & keys.
can you answer the question - are there errors?
WHAT? This mod cant be paired with day one its marked as incompatibile. WTF is going on here