Hearts of Iron IV

Hearts of Iron IV

USA Rework
 This topic has been pinned, so it's probably important
GermanyLuxembourg Deluxe  [developer] Jan 22 @ 5:19pm
BUGS
Report bugs here
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Showing 1-15 of 30 comments
starboy Jan 23 @ 3:38pm 
Even after doing the civil war and getting a monarch, the "Party Management" decision category remains. The decisions "Republican Party Campaigns" and "Democratic Party Campaigns" continue to repeatedly tick down and start over again.
GermanyLuxembourg Deluxe  [developer] Jan 24 @ 12:49pm 
I could've sworn I fixed that with my recent update... but unfortunately I have no idea what else I could do to stop that
This is a truly nitpicky issue, I suppose, but here it is: The adjective of the political party is Democratic not "Democrat". It's especially annoying in HOI 4 because the use of "Democrat Party" started with talk radio like Rush Limbaugh in the 1990s. Source: I'm 41 and had no friends growing up, so I paid attention to politics and vividly remember when that was new and was an absolute tell as to someone's politics.
Two bugs I found:
1.The Walt Disney national spirit does not give 0.1 weekly war support even tho it says so in the national spirit
2.After god,land, and king focus the monarch you choose does not get unpopular monarch trait
that the focus crush the opposition should remove. I don't know if John Nance Garner the leader you get if you want civil war and side with the government, should have the unpopular monarch trait too but he doesn't.
Dan Feb 11 @ 6:48am 
I found bug witch crush game.
If we use this mod https://steamcommunity.com/workshop/filedetails/?id=2092066524 with usa rework and play on Russin and go to anarchism way, always ussr player will be crushed. (and we have two russificator for usa rework and ussr rework)
GermanyLuxembourg Deluxe  [developer] Feb 11 @ 3:32pm 
My mod is not meant to be compatible with other mods, and I cannot guarantee compatibility with any, especially if they are outdated such as that one.
Hey, was playing HOI4 and found that the party colours were different for every country, (UK Democratic (Conservative Party) was changed to a faded yellow colour opposed to the standard blue colour. Disabled every mod apart from the rework and saw that the party colour was still altered, similar change for every other every nation. Was wondering if this change was intentional or not? Thanks.
GermanyLuxembourg Deluxe  [developer] Feb 16 @ 3:22pm 
It was intentional, for colored subideologies
this mod makes so that germany can't seize the gold from conq. nations
GermanyLuxembourg Deluxe  [developer] Feb 18 @ 2:17pm 
I'm sorry, but I do not know how that could occur or how I could fix that, as I didn't mess with any Germany decisions or mechanics in this mod.
The German-American Kaiserreich does not appear to have a war flag (Units ingame use the default stars and stripe American Flag). I checked the workshop file and the Kaiserreich flag only appears to have one version (large I'm assuming) in the GFX, It does not appear to have a medium or small counterpart. Many thanks.
No Leader at the start, half the events that should change the leader don't.
This mod prevents germany from using the sieze gold reserves decisions when on economy of conquest.
The Graveyard of Empires update broke the mod, with a map definition error no other mods enabled.
Got a bug here, playing as the Corporatist Coca-Cola branch I somehow was able to access the Fordlandia decisions for Canada.
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