Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. bgm's not stopped when returning to lobby. even both plays lobby bgm and in-game bgm.
1. This is not a bug — I haven’t implemented this feature yet. (I’m not sure when exactly it will be added.) It requires a near-complete rework of RimWorld's existing dynamic music system. However, I do have plans for a large-scale overhaul of this system in the future.
2. The issue with BGM not stopping when returning to the lobby will be fixed before update 1.5.2.
Thanks for your patience and feedback!
Using "Dev quicktest" button from the main menu without this mod loaded:
https://gist.github.com/HugsLibRecordKeeper/3f1f4bdc031fb55c476f6d37cf36dbd2
Using "Dev quicktest" button from the main menu with this mod loaded:
https://gist.github.com/HugsLibRecordKeeper/bfd0f1816468f7ef47647fd34e76b13c
I have a large amount of mods (123 loaded), so I expect it to be conflicting with one of those.
Look, there's a conflict between the Vanilla Expanded Framework and RimTunes. (A lot of my mods have suffered from it, so it's not surprising.)
When I have time, I'll try to fix the conflict.
The issue you reported has been resolved in the latest update. Please make sure you have updated RimTunes to the newest version.
If you're still encountering problems, it could be a conflict with another mod in your load order. With 123 mods, these things can happen! If the problem persists, feel free to share any new HugsLib logs, and I’ll be happy to take a closer look.
Thanks for your patience and support!
Hi, the issue has been resolved in the latest update. Please ensure you're using the most recent version of RimTunes.
As for the source code, I'm not currently sharing it publicly.
https://gist.github.com/HugsLibRecordKeeper/69740ebb561990f19121bc1f093987d0
Thanks for reaching out about the issues you're having with your game and the music. It looks like you're running into a few different problems, and here are some steps we should take to figure out what's going on.
First off, please make sure you're running the latest version of RimWorld and RimTunes. Sometimes older versions can have compatibility issues, and updating might fix some of the problems.
Second, the logs you've provided are helpful, but we need more information. Could you please do the following:
Additionally, have you tried any of these standard troubleshooting steps?
I understand this is a bit more to do, but by providing the additional logs and checking these things, we will hopefully get closer to fixing the music and other errors. I am dedicated to fix my mod if it has problems and all help is welcome!
Thanks for your patience, and I look forward to hearing back from you!
[Ref 6BDDAC45] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
MusicManager.Log:ERROR (string,string,int)
MusicManager.RemoteSongStorage:SaveToFile ()
MusicManager.RemoteSongStorage:StoreSong (MusicManager.RemoteSongDef,byte[],single,string)
MusicManager.SongImportService/<>c__DisplayClass0_0:<CreateFromUrl>b__0 (byte[])
MusicManager.AsyncOperationManager/<DownloadData>d__14:MoveNext ()
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
i checked permissions on my drive and i have no other issues regarding my drive... im not sure what this means but whenever i load local music files, this error spams
Steps to reproduce:
1. Launch a save, or a new colony.
2. Go to Rimworld Options menu.
3. Try adjusting the Music volume slider.
Expected behavior: Volume of music should be affected.
Actual behavior: Volume of music is not changed by anything other than Master volume.
-----
Test with a new save: Happens on both loaded games, and new games.
Check for mod conflicts: Started a new game, and loaded an old one with only this mod, Harmony, and all DLC minus Anomaly, which i don't own,
Ensure you're using the latest version: unsubbed and resubbed, verified game files.
No logs generated, no error message.
Yes, I am aware of this problem. It seems the in-game music volume slider isn't working as expected with RimTunes, and it's a known bug.
In one of the next updates, I plan to address this issue.
For now, please use the dedicated volume slider in the mod's UI. Hover your cursor over the volume icon, and the slider should appear (or try scrolling with your mouse wheel over the icon).
As I've mentioned before, I will synchronize these volume sliders in a future update.
Thanks again for reporting it!
I can't seem to get HugLib to work for a log, even with the standalone log uploader.
The issue with track names resetting has been fixed in the latest update 1.5.380.
Thanks again! ❤️