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1 is pretty much already in game, this is how shutter shields work
2 would completely break space balance and our tactical combat so there is no way we would ever do that.
3 might be a good submod for casual players (who the mod is not built for).
4 I disagree with - playstyle is a choice, missions encouraging you to deviate from your intended path is sort of the point of them. Defensive play is also just not the way to succeed in this game.
5 is also good submod material (and one is in being built by a community member).
Thanks again for replying and have a happy holiday!
A happy holidays to you too!
SBD's walk cycle animation seem to cut off a bit at the end, creating this jarring cut to the start of it. Its otherwise flawless, like with BX's. And speaking of BX - while it looks great how they put away their blaster when running, its a bit strange to see it shoot as they move. Land TriDroids definetely need a bit more work there, but more critically - while big TriDroid being awkward to turn might make sense, smaller one just like DSD-1 can be annoying to get into position sometimes if they get flanked.
Another nitpick - i wish there was Battlefront styled space chatter during fleet balltles like some moods does that, and in generals, i hope there would be or at least someone will make a submod that changes B1's voices to their more grim sounding Rep.Com or Battlefront counterparts, i really dont like that a ubiquitous CIS droid is a comical relief.
Also i am wondering if more voice-over work is being made so that ships can be more easily distinguished between one another. I remember those RaW ones a bit too well now.
For the last part - some neutral structures and planet descriptions might need a bit of editing since the Empire at that era was merely an idea in Palpatine's mind for now. And let us build limited amount of umbaran ground units. Otherwise fantastic mod, just need more polish. That system with events takes the cake and hope it gets ported to AotR.
@Ferrius, I'm sure you'll understand that most of this kind of polish is nice to have but low priority for us right now - still some bugs to fix first. Talking of which, if you see any text mentioning the empire please do make a bug report so we can find and fix it. We've got no plans to make Umbaran ground units buildable (they only fought on Umbara after all) but we do intend to backport lots of features to AotR including events.
@MostDangerousDan, we have an ideas channel on our discord, you'd be welcome to expand upon your thoughts there.