STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Awakening of the Clone Wars
1,280 Comments
Sovereign 4 hours ago 
I keep crashing almost every 5 minutes.
General Brooks  [author] 12 hours ago 
@Asherplayz123, known bug.
@MechanicalTurk, invade again and it'll come back, its a weird base game bug.
MechanicalTurk Jun 11 @ 5:44pm 
Sorry if this has been answered, I did search. Every time I win a land battle my army is deleted.
Asherplayz123 Jun 11 @ 1:29am 
after i take over concord dawn my game freezes and crashes and its the second to last planet i have to take over the other being geonosis.
General Brooks  [author] Jun 10 @ 2:27am 
@ghost best, it sounds like you're talking about an unofficial submod? Can't help you with that.
@Dr. Quackers M.D., please submit a bug report if you're expereincing crashes, comments like this aren't very useful on their own.
ghost best Jun 9 @ 7:08pm 
im having trouble with the STEAMMOD=3397849127 STEAMMOD=3387971722 republic only mod i cant build anything besides the credit building, everything else isn't there. i do apologze if this already been talked about
Dr. Quackers M.D. Jun 9 @ 1:59pm 
yes was to much crashing
Meta Dragneel Jun 9 @ 3:14am 
a 1 planet start would be a great challenge start
DarfDavDas Jun 9 @ 3:01am 
I really love this mod its good so far, the balancing is good, mission and lore like in the clone wars series. but i would really love a 1 or 2 planet start like in the mod before: awakening of the rebellion.
honestly i wished for only 1planet and rest controll by 1 ai i give up this mod for now no challange
General Brooks  [author] Jun 7 @ 3:44am 
Its a random campaign that is supposed to randomise the planets you start with, not start you with one planet.
Meta Dragneel Jun 7 @ 12:39am 
is there a reason why from the ground up gives you more than 1 planet
General Brooks  [author] Jun 6 @ 3:46pm 
@WtWrongus, if you experience the AI sitting there on the attack, please submit a bug report, that's not normal behaviour.
This mod doesn't have providence dreadnaughts, maybe you're using a submod?
We didn't want every venator to have a beam, that isn't accurate either.
@MetalPrawn, reinstall the mod and verify files, that should not be happening.
MetalPrawn Jun 6 @ 10:58am 
I crash on land battles probably 50/50 right at the start of the fight, any solutions??
WtWrongus Jun 6 @ 10:08am 
Giving the providence dreadnoughts the overshield ability to try to simulate their thermal shields just isnt balanced either imo. Theyre supposed to not be able to shoot when theyre thermal shields are up and have to drop them in order to shoot. They shouldnt have base shields since their hull is supposed to have a ton of health. And should only get a shield when they activate their ability which only goes away if deactivated manually or if the shields get depleted. The ability should be used to cover ground to get closer to enemies instead of a one trick pony. If their shields worked like this in the lore the battle at coruscant would've been massively different. Also think the spha-t needs to be available to the upgraded venators and not just the command variant because they werent only in those.
WtWrongus Jun 6 @ 8:45am 
The computers tactics seriously needs a rework in the later matches. Im literally having the computer give me an ultimatum while theyre attacking one of my planets. The ai will literally sit in the corner of space maps and force me to attack them on MY defense or auto resolve and just give them the planet for free. Its totally unplayable. Literally streaming the game and left to go take a shit with the match running only to come back 10 minutes later just for the ai to STILL be in the same corner not moving at all. They dont even retreat. Its straight cheesing the game to get planets.
General Brooks  [author] Jun 5 @ 3:32pm 
You'll get a rescue mission for Anakin since he is a major hero. Minor heroes have to be re bought if lost.
Caspian Jun 5 @ 1:46pm 
Hi I'm new to the game and also to the mod. When you lose a hero, do you have to recruit them again or will they heal and eventually come back. I lost anakin in week 30 and want to know if I should restart
Shadowracer9 Jun 4 @ 11:21pm 
Any advice for the game freezing at about week 250-ish, I'm playing CIS and control about 90% of the galaxy. Load into the save, invade ground of Zygerria, auto resolve because I'm lazy, then when I try to move my fleet the entire game freezes. If I don't invade, the game still freezes. I've tried re-installing the game & mod, both result in the same freezing. I've completed Republic and Hutt campaigns with no issue, but the CIS always results in some sort of fatal error. My previous attempt had a similar issue with Dantooine.

Side note: The Republic AI is instantly researching the Tech trees and started with Victory 1 and 2, as well as seemingly endless fleets of just dreadnought cruisers and fighter spams. When defeating a Hero, the Hero will literally be in the next ground invasion.
StarGhostss Jun 4 @ 3:03pm 
@COGunXSword The turrets have been like this since 2.8, so 2021
Vergil from DMC Jun 4 @ 12:25pm 
who ever did the fleet that surrounds grievous's ship in the battle of Coruscant i would just like to let you know that i am extremely angry
COGunXSword Jun 3 @ 1:27pm 
Took a look through the game, in depth economies and unit options. What crossed the line for me was the removal of repair turrets, and destroyed turrets have their point deleted after destruction.
So_uncivilised Jun 3 @ 7:44am 
21gb is crazy
MrHoonigan Jun 2 @ 10:53pm 
@Cammac87 You need an advanced fighter shipyard as well. Bring the Acclamators you want upgraded to that specific planet, and select the upgrade
Cammac87 Jun 2 @ 5:27pm 
How do you upgrade ships? I'm trying to get my Acclamators to have advanced fighter loadouts, I have Small Craft Tech 1, but the option isn't showing up
Eon Jun 2 @ 5:07am 
Does anyone know a fix to extreme choppiness upon loading up the mod? It did not do this when i first downloaded it but now its unplayable.
Jor Jun 1 @ 2:28pm 
No, this is indeed an AOTCW question.

I understand that you start with half the map. When you start a new save, you get a random capital and a random layout of the galactic map.

However, this random capital and random layout do not appear to be very random. Almost every save I start has Commenor as the Capital and a Galactic Layout that is extremely similar to the last. What I am essentially trying to say is, it does not appear to be very "random".

I implore you to try and launch some new saves to see what I mean if you are not familiar.

I just want to know, is this aspect of the random campaign working as intended. Is it limited in the scope of its randomness?

I am playing as the Republic using the Random Grand Layout.

Many thanks.
General Brooks  [author] Jun 1 @ 2:22pm 
Is this an AotR question? Since with AotCW random you start with half the map?
Jor Jun 1 @ 1:35pm 
@General Brooks Is there a reason why the random campaign nearly always has Commenor as my capital on the Grand Layout? I've got Duro once, but 90% of every new save it is Commenor with the same layout.

How random is the campaign, are there only like 4 or 5 random layouts?

Great mod, but I just want some clarity here.
CrimsonShrike Jun 1 @ 10:16am 
may end up figuring out but how do you build The Malevolence?
General Brooks  [author] May 31 @ 2:33pm 
No. Random campaign is working as intended.
KYFA May 31 @ 2:23pm 
Does this mod have a working FTGU-mode like in AOTR? When starting the "Random" campaign where it's supposed to grant a single planet, you start with half the galaxy occupied by either faction.
CasualBeaver May 29 @ 7:35am 
Sykokun have you put STEAMMOD=3387971722 in properties then special launch options and then launched Forces of Corruption?
General Brooks  [author] May 29 @ 3:02am 
The mod works fine, you're gonna have to be way more specific for anyone to help you with it
Syokokun May 28 @ 8:26pm 
does the mod work i tried installing it having problems
SuperSeba May 28 @ 2:22pm 
"I hope so, commander, for you sake, the emperor is not as forgiving as I am"
General Brooks  [author] May 28 @ 3:45am 
@supderman56710, known issue with the last planet, you're not missing anything though. Congratulations on your victory.
@SuperSeba, we will update Clone Wars at some point, its not finished yet.
SuperSeba May 28 @ 1:21am 
Will there be a future update after seeing AOTR version 3.0?
supderman56710 May 27 @ 5:37pm 
nearing the end of my campaign and trying to take serenno as the CIS final planet as the republic but after winning the fight the game will freeze shortly afterwards... the campaign is pretty much over so am not missing out other than a bit of the story (smaller campaign map on story mode) wondering if its a thing on my end or is this a known issue?
General Brooks  [author] May 27 @ 7:59am 
@BroadCastzen, try reinstalling and verifying files.
@Hockeygater, you are launching forces of corruption right? And it has fully downloaded? Per the pinned FAQ discussion.
Hockeygater May 26 @ 8:43pm 
mods not showing up for me
BroadCastzen May 26 @ 10:51am 
love the mod tho
BroadCastzen May 26 @ 10:51am 
crashing almost everytime i load into big battles
Overmind25 May 25 @ 2:30pm 
Please change nothing, love the mod. Your team are gods.
General Brooks  [author] May 25 @ 11:02am 
we can but we won't any time soon. Its very low priority for us.
Allosaurus fragilis May 25 @ 11:01am 
can you make the mod supported for skirmish?
Leo May 23 @ 7:40am 
when i start the mod i dont have any sounds, any tips?
Fazure May 19 @ 9:29pm 
@ponasozis after struggling with crashes I read somewhere that you should follow these three rules:
1) Only save on the galactic map
2) Only make new saves, don't overwrite existing saves
3) Make sure the game is unpaused when you make a save

I've only experienced probably one crash after I started doing this (on a new playthrough of course).

However I can attest that the FPS is shockingly low and does not seem to improve when lowering the game settings. Notably the main menu runs at like 3 FPS lol
General Brooks  [author] May 19 @ 3:34am 
Reinstall and verify files. Should not crash that often.
ponasozis May 18 @ 5:39pm 
Is it just me or is this mod significantly more unstable then awakening of the rebellion ?
I seem to crash every second battle even on smaller scale gc map.
Played trough full size AOTR with rare crashes in comparison to this mod.