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Basically, just greater dryad upgrades for the current weapons.
I'll see what I can do, should be relatively easy to add them.
I am actually working on this patch but I am kind of stumped on how to properly implement this. Any help is appreciated.
I don't have interest in adding Gau/Harbinger/Anima/etc. stuff to EcoTech, since I don't want DLC requirements. However if this mod is also present (and ONLY when it's present), this mod could instead fill that role.
That'd basically make it so if both mods are in a playthrough, new methods and mechanics are added to the weapons you have made. So special ways of growing them, lifespans, infusions, mod mechanics, etc.
Let me know what you think of this, as both mods can benefit from some cross-exclusive features, and it's a win-win for both as well.