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Runeterran Accessories
QuinnBinn  [developer] Dec 7, 2024 @ 7:53pm
Update 1.3.3
Version 1.3.3 has been published to Stable tModLoader v2024.10

Update 1.3.3

First patch today, featuring a few fixes and tweaks and the introduction of Runes! We're reaching a point where polish is all I have to do left, so updates might be just a little bit slower from now on. That's why of course I want to start working on the other new content I've planned, starting with runes!


Runes!
Runes are a new accessory type that can grant smaller but powerful buffs to the user. Runes come in 5 distinct paths: Precision, Domination, Sorcery, Resolve and Inspiration. These paths then have several keystones and minor runes under each, each befitting a specific class. Keystones of different rune paths cannot be equipped together, though minor runes are exempt from this rule. I'll be trying to make runes a completely separate system at some point but I figured I'd get some of the fun ones in!

All runes are currently crafted at the Adamantite Forge, and their corresponding fragments are dropped by the Wall of Flesh.

Keystone: Press the Attack
- On hit, gain 2% bonus damage up to 6%, which persists until leaving combat
- Crafted with Precision Fragment (2) + Recurve Bow (1)

Keystone: Electrocute
- After 3 hits, strike the target with an additional 30 damage. 20s Cooldown
- Crafted with Domination Fragment (2) + Serrated Dirk (1)

Keystone: First Strike
- Your first hit against an enemy grants additional coins based on the damage dealt. 1m Cooldown
- Crafted with Inspiration Fragment (2) + Long Sword (1)

Biscuit Delivery
- Every 2 minutes gain a Total Biscuit of Everlasting Will, which restores 20 HP and 20 Mana
- Crafted with Inspiration Framgent (1) + Ruby Crystal (1)

Transcendence
- Grants Ability Haste based on boss progression:
- Default: 5%
- Post Queen Slime: 8%
- Post Plantera: 10%
- Post Cultist: 12%
- Post Moon Lord: 15%
- Crafted with Sorcery Fragment (1) + Glowing Mote (1)

Bone Plating
- Taking damage causes the next 3 hits to deal 20 less damage. 1 Minute Cooldown.
- Crafted with Resolve Fragment (1) + Chain Vest (1)

Obviously this isn't all the runes, but I'll be gradually going through them all over the next few updates.

Item Changes

Cull
- Reintroduced!
- Now grants 2 Copper Coins on hit with a 2s cooldown
- Now grants +2% Total Damage

Cryptbloom
- Now uses the same logic as items like Redemption for healing allies

Guardian's Hammer
- Added!
- Upgraded from Cull, similar to the other Guardians items


I'll also take this moment to say thank you all again for trying out the mod! Last night it hit over 1000 subscribers, which is unreal for a first attempt! I won't promise anything, but I'll be sure to try my best in ironing out and perfecting Runeterran Accessories as much as I can.

I've also just set up a Buy me a Coffee[buymeacoffee.com] page, so if you'd like to support my work, feel free to stop by! Every little bit of motivation helps in my case, but there's no pressure at all! Thank you once again!
Last edited by QuinnBinn; Dec 7, 2024 @ 8:06pm